Commit Graph

11 Commits

Author SHA1 Message Date
SilentSpike
5200fd6a02 Add new option to spectator unit filter setting
Adds an option to use playableUnits for scenarios where AI playable units are enabled.
2015-08-05 14:55:02 +01:00
SilentSpike
1b12d37284 Replace spectator respawn changes with a template
Hacking the BI respawn framework to support a spectator setting was intrusive and limiting. Instead of using a setting, I've opted to introduce a new respawn template that can be used within BI's respawn framework. The benefits of this approach are:
- Compatibility isn't a concern, that responsibility is shifted onto mission designers.
- Mission designers can use the functionality of the BI framework alongside the spectator system (combining templates, using different templates for different sides, etc.).
- If a custom respawn framework is used, then this doesn't change anything. Custom frameworks are still fully supported via the public functions provided.
- Remains simple to set up, just requires a description.ext edit
2015-08-04 23:21:10 +01:00
SilentSpike
e431365586 Spectate on death setting 2015-07-26 13:12:58 +01:00
SilentSpike
21ce877115 Handle unit icons and provide setting 2015-07-25 14:13:37 +01:00
SilentSpike
69d1db2872 String updates 2015-07-25 11:41:31 +01:00
SilentSpike
37ffdab2ca Add camera cycling function 2015-07-21 15:15:21 +01:00
SilentSpike
e406a794f2 Add hostile sides filter 2015-07-19 22:14:08 +01:00
SilentSpike
832fa1e832 Side filter 2015-07-17 20:51:04 +01:00
SilentSpike
cfcb9fedb6 Updating ace settings 2015-07-17 16:13:24 +01:00
SilentSpike
d043a471b3 Improving unit list handling 2015-07-16 15:49:02 +01:00
voiper
3dab207b65 Add Spectator. 2015-06-28 19:34:21 -07:00