jaynus
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1bb6be5654
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Cleaning up of all tabs in source code files.
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2015-04-06 09:22:43 -07:00 |
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Garth L-H de Wet
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749d068d2d
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Added IED handling (for the player and support for AI). Can dial an IED and it will ring before exploding.
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2015-02-04 02:16:47 +02:00 |
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Garth L-H de Wet
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2440e4fa69
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Fixed incorrect indenting with headers in explosives.
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2015-02-02 10:35:17 +02:00 |
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Garth L-H de Wet
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eafc9e659c
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Fixed the headers of the explosives system to be the correct style.
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2015-02-01 20:38:15 +02:00 |
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PabstMirror
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2df8f4f1fb
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Cleanup old AGM
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2015-01-13 19:57:15 -06:00 |
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Garth L-H de Wet
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4926694bda
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Changed all core external to common as the rename was done.
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2015-01-12 22:39:37 +02:00 |
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Garth L-H de Wet
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5e67de4d66
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Ported AGM_Explosives to ace.
Marked locations where Scheduled Delay Execution will probably need to be used.
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2015-01-12 11:48:26 +02:00 |
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