Commit Graph

3393 Commits

Author SHA1 Message Date
Tachii
711be038fc Update stringtable.xml 2015-04-18 03:09:51 +03:00
Tachii
b7c7d2ff15 Update stringtable.xml 2015-04-18 03:04:14 +03:00
commy2
708a2aa374 check if ddls are present on mission start 2015-04-18 01:44:53 +02:00
Tachii
04858bb673 Update stringtable.xml 2015-04-18 02:19:09 +03:00
PabstMirror
ed2e847247 More Privates 2015-04-17 18:13:09 -05:00
Tachii
7f942a06f8 Update stringtable.xml 2015-04-18 02:11:16 +03:00
Tachii
0bb3238db1 Update stringtable.xml 2015-04-18 02:09:59 +03:00
Tachii
bd3ef35c88 Update stringtable.xml 2015-04-18 02:07:49 +03:00
commy2
ad287d3d23 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into error 2015-04-18 01:05:42 +02:00
commy2
3ec5acbdb0 stuff 2015-04-18 01:05:30 +02:00
Tachii
1e446fb060 Update stringtable.xml 2015-04-18 02:01:09 +03:00
ulteq
b32a2b7495 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-18 00:12:04 +02:00
ulteq
314b0d23d6 ATragMX Feature Expansion:
*Added Gun and Ammo Data Screen
*Added Atomospheric and Environmental Data Screen
*Added Target Data Screen
*Added support for coriolis- and spin drift
*Added a second option (AT) to enter atmospheric data
*Target data is now saved/restored in/from the profileNamespace
*Atmosphere data is now saved/restored in/from the profileNamespace
*Selected gun profile is now saved/restored in/from the profileNamespace
*Fixed several bugs in the dual-/imperial unit systems
*Minor bug fixes in the target range assist screen
*Minor bug fix in the target speed assist screen
2015-04-18 00:11:53 +02:00
PabstMirror
dce344c85f Ignore Case 2015-04-17 16:51:27 -05:00
commy2
25d8c6c93e function to show error message box 2015-04-17 23:24:43 +02:00
Glowbal
d1a09ae7fc fixed vehicle crashes for adv 2015-04-17 23:15:41 +02:00
PabstMirror
00f26144ec More Privates 2015-04-17 15:45:00 -05:00
Glowbal
bc4d102d08 changed variable initialization - everything is now done local 2015-04-17 22:43:31 +02:00
bux578
9c054b7f35 Merge pull request #720 from gienkov/master
PL translation
2015-04-17 22:38:04 +02:00
Glowbal
cbc3584f9d removed duplicate condition attribute 2015-04-17 22:24:42 +02:00
Glowbal
9670267d20 Fixed wrong classnames for IV treatments 2015-04-17 22:21:54 +02:00
Glowbal
f5effca216 fixed handleDamage basic 2015-04-17 22:21:15 +02:00
Glowbal
6d18e484c1 Cache condition for target instead of caller 2015-04-17 22:02:43 +02:00
Glowbal
0e858be1b1 Changed conditions for body parts are now always true.
This way the medical information is always available, and should help a bit with performance as well.
2015-04-17 22:00:07 +02:00
Grzegorz Sikora
7489e514ce PL translation 2015-04-17 21:48:04 +02:00
Glowbal
fa7bb5f9c6 Added unconscious state check 2015-04-17 21:28:47 +02:00
Glowbal
008c36ac76 fixes #699 2015-04-17 21:27:57 +02:00
ViperMaul
e816907c50 #552 - Tab clean up 2015-04-17 12:21:32 -07:00
Glowbal
eb731b1169 fixes #653 2015-04-17 21:07:09 +02:00
Glowbal
31bc09a9a3 fixed AI standing up before being killed
Doesn't matter if we enable AI again on dead units
2015-04-17 21:06:30 +02:00
ViperMaul
8bfb76c965 #552 - Default: don't check external files 2015-04-17 12:05:49 -07:00
Glowbal
9b4435827e Added setting for unconscious animations on treatment 2015-04-17 20:51:57 +02:00
Glowbal
80139521bc fixes #691 2015-04-17 20:49:24 +02:00
Glowbal
b333e6e662 Keep units longer unconscious, instead of quickly fading in/out 2015-04-17 20:40:24 +02:00
Glowbal
847ee7e229 Moved unconscious event, so it won't conflict in case the unit is still being carried 2015-04-17 20:38:02 +02:00
Glowbal
0234eedd54 Changed, only drop unit is player goes unconscious, otherwise keep carrying/dragging unit 2015-04-17 20:33:13 +02:00
commy2
0e90199e23 remove debug message 2015-04-17 20:29:01 +02:00
Glowbal
8b7e46c45f fixes #656 2015-04-17 20:26:28 +02:00
Glowbal
c86be12668 fixes #599 2015-04-17 20:24:05 +02:00
Glowbal
111a350a84 Merge branch 'master' into advMedicalEventSync 2015-04-17 20:11:53 +02:00
Aleksey Yermakov
8a669c390a Update stringtable.xml 2015-04-17 20:35:34 +03:00
Felix Wiegand
f7de809c67 Merge pull request #673 from acemod/64bit-tools-merge
Make make.py itself support 32-&64-bit systems ...
2015-04-17 19:25:38 +02:00
Aleksey Yermakov
2f1ee94d91 Update stringtable.xml 2015-04-17 20:24:32 +03:00
jaynus
2be38c493c ACE JIP synchronized event infastructure. 2015-04-17 10:21:41 -07:00
PabstMirror
3b04e990a7 Merge pull request #713 from acemod/medicalGetVarDefaults
Medical - Use default value instead of 0 for getVar
2015-04-17 12:19:58 -05:00
Aleksey Yermakov
bf7a7b5bc9 Update stringtable.xml 2015-04-17 20:18:41 +03:00
PabstMirror
6e077de829 Medical - Use default value instead of 0 for getVar
#683 - should prevent people getting knocked out from any damage source
if the variables are undefined
2015-04-17 12:13:23 -05:00
jonpas
9cede7cf85 Module name Interact_Menu -> Interaction in documentation 2015-04-17 19:10:41 +02:00
EpMAK
c88bda487b Merge remote-tracking branch 'upstream/master'
Conflicts:
	addons/weaponselect/stringtable.xml
2015-04-17 19:48:01 +03:00
EpMAK
31a2f1b279 Russian translations
Again, filling strings, fixing errors
2015-04-17 19:36:07 +03:00