mharis001
d6976f63ac
Zeus - UI improvements and additional objects setting for Editable Objects module ( #6391 )
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* Add additional objects setting to Editable Objects
* Fix Teleport Players UI height and remove unnecessary strings
* Improve Garrison UI
* Config based combo for Toggle NVG and Toggle Flashlights UI
* Capitalize garrison module names
2018-09-13 08:40:55 -05:00
commy2
05d30c5573
convert log macros to cba versions ( #4282 )
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* convert log macros to cba versions
* Add changes to AB
* remove obsolete macro
2016-10-02 12:55:31 +02:00
BaerMitUmlaut
88b58216ee
Added beautified component names
2016-06-20 11:44:36 +02:00
SilentSpike
4d028be876
Cleanup zeus display modules
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Replaces display size and position defines with macros for readability and compactness.
Changes naming convention of functions and displays to distinguish categories and make more readable.
Converts the global set skill module to use display events rather than waiting in a loop for the module to be set and confirmed.
2016-05-15 18:08:54 +01:00
PabstMirror
46d6e92bca
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
SilentSpike
7cf52d13ca
Disable zeus settings by default
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Fixed newline characters
2015-05-11 18:15:45 +01:00
SilentSpike
f685ec2257
added zeus changes module
2015-05-09 20:24:39 +01:00