Commit Graph

14 Commits

Author SHA1 Message Date
jonpas
168ec5344d Fix #3363 lamp unloading bug, Correct cargo menu button classnames 2016-02-23 22:17:36 +01:00
PabstMirror
17a882fe4d Add findUnloadPosition integration 2016-01-26 18:01:01 -06:00
PabstMirror
3d4fc66bb1 Cargo Cleanup, Add makeLoadable 2016-01-19 14:51:58 -06:00
PabstMirror
69b53af1d3 1.54 - Replace typeName with isEqualType 2015-11-20 11:40:31 -06:00
SilentSpike
f65f6e9b72 Add support for virtual cargo
Allows cargo objects to be added via classname and reduces simulation/synchronization overhead. Objects become physical upon unloading and cannot be re-made virtual, only scripts can add such virtual objects.

Also separates the player feedback from the loading/unloading code and adds a progress bar.
2015-09-27 17:34:37 +01:00
commy2
42a754a981 display text when loading / unloading cargo 2015-09-17 13:43:55 +02:00
jonpas
18f5a2ca94 Renamed cargo events 2015-08-22 16:45:50 +02:00
jonpas
e110874800 Added cargo listenable and callable events 2015-08-18 18:48:21 +02:00
jonpas
16add9d376 Changed cargo_hideUnit for already existing hideObjectGlobal event 2015-08-18 18:19:18 +02:00
jonpas
7b89784aae Removed semi-colons from return statements, command capitalization 2015-08-16 22:48:52 +02:00
jonpas
bbc715b2ee Cleaned function headers 2015-08-16 22:41:35 +02:00
Glowbal
96ec435d0d Added load in cargo containers 2015-08-14 22:01:14 +02:00
jokoho48
c4ed18f39f Fix findNearestVehicle dont return BOOL
Fix that findNearestVehicle dont return any time the nearest car
Small Performance Improvement in getSizeItem/handleDestroyed/startUnload
Enhance Some legibility
2015-08-14 18:07:31 +02:00
Glowbal
c016d01414 Initial load in cargo module 2015-08-10 23:07:47 +02:00