* Improve swtichWeaponAttachment
* change interact_SWA to use common_SAM (#10176)
* change interact_SWA to use common_SAM
* Directly call
* exit on bad arg
* Update fnc_switchAttachmentMode.sqf
* Minor optimisations
* Cleanup leftover code, use unit instead of target
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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/interaction/functions/fnc_switchWeaponAttachment.sqf
* Revert some unnecessary changes
* Remove sound, as it was part of the CBA attachment switching & pass missing parameter
* Add sound back, to indicate new attachment
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Interaction - Show all possible modes for an attachement
* Move attach & detach actions under item action
* Remove switching from PIP to regular 2D
* Remove attachment name from attach/detach actions
* Fixed typo in variable name
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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>