commy2
d34cfdb003
fix: day laser when being captured
2015-04-07 19:38:19 +02:00
bux578
9ce2e38814
removed <orignal> language entry
2015-04-07 09:27:26 +02:00
Nou
6541600d44
Switch everything to use modelToWorldVisual instead of modelToWorld.
2015-04-03 15:26:27 -07:00
Nicolás Badano
5e79970740
Switching nicknames
2015-03-24 01:18:00 -03:00
commy2
25fc24a419
fix cfgPatches in laserpointer
2015-03-13 18:52:30 +01:00
PabstMirror
bed312dcee
Use MACRO_ADDITEM from main instead of redefining
2015-03-11 17:36:40 -05:00
PabstMirror
9631154926
Set ADDON variable in XEH_preInit
2015-01-29 01:38:46 -06:00
KoffeinFlummi
c407553d49
Add remaining READMEs, add helper script
2015-01-26 14:34:48 +01:00
Nicolás Badano
74bfc31598
laserpointer: various improvements:
...
- calculate system of reference vectors to offset the laser start.
- as much stuff as possible calculated in ASL, removing all conversions inside loops.
- halved the distance in which men are searched.
- increased the tolerance when calculating distance.
2015-01-17 23:51:31 -03:00
Nicolás Badano
e7ec905892
Cache the units near to the camera instead of the player.
...
Works even when no player exists or is somehow viewing the action remotely.
2015-01-17 23:48:44 -03:00
commy2
8683667d24
add day laser pointer
2015-01-17 23:38:13 +01:00