Grim
95b7951919
General - Use variable for checking if medical is enabled ( #10063 )
2024-06-18 00:07:38 +00:00
Mike-MF
cee187adac
General - Convert vehicle to objectParent ( #9801 )
...
Convert vehicle to objectParent
2024-03-26 09:54:06 -03:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
BrettMayson
f83a2df4b5
Medical Blood - Add source of blooddrop to events ( #9102 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-02-01 05:03:44 -06:00
mharis001
b2f4b8ea20
Medical - Cleanup settings ( #7057 )
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* Cleanup medical settings
* Fix extra [
* Allow giving IV/blood to self by default
* Medical Blood - Settings improvements and cleanup (#7069 )
* Add more blood settings and cleanup
* Fix include before header
* Update addons/medical_blood/functions/fnc_init.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Disable debug
* Cleanup moved settings
* Fix remaining setting descriptions
2019-06-28 11:50:11 -05:00
PabstMirror
366f49295f
Medical Blood - Small optimizations ( #6984 )
2019-05-08 12:50:00 -05:00
PabstMirror
f2b9bf3a17
Update headers
2019-03-30 11:07:54 -05:00
Magnetar
bb2d1e4e9e
Merge branch 'master' into medical-rewrite
2019-03-17 17:39:43 +01:00
Dedmen Miller
7f04d00b7f
Add localUnits array and use that inside medical statemachines ( #4836 )
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* Added localUnits EH
Code by @Commy2
* Init localUnits Variable
* use localUnits for medical_blood statemachine
* use localUnits for medical_ai statemachine
* Remove bracket hell
* Add Deleted EH
* Run at preInit, move to seperate file
* Handle Respawns, Filter Dead
* Add detection for Fake deleted EH
* Use a getter function
* delete all objNull at deletedEH
* Cleanup header/comments
* Move isBleeding check to inside statemachine
* opps
* debug off
2019-02-26 23:28:16 -06:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
Dedmen Miller
6bd8542eed
Move #includes before function headers ( #6484 )
2018-07-30 10:22:14 +01:00
SilentSpike
6559665b8b
Use more status macros
2018-04-27 16:03:55 +01:00
PabstMirror
4eba77f328
Fix blood drop selection if blood loss is high
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close #4739
2016-12-01 20:36:10 -06:00
commy2
a54aec72bc
Merge remote-tracking branch 'origin/master' into medical-rewrite
2016-09-30 21:19:16 +02:00
PabstMirror
3c7ac5a3e4
Fix medical blood locality / bleeding in vehicles ( #4469 )
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* Fix medical blood locality / bleeding in vehicles
- Fix ace_setting
- Don't run on headless if enabledFor = 1
- Don't create blood for non-local units
- Don't create blood when mounted (except static weapons)
* Add readme
2016-09-29 10:42:56 -05:00
commy2
a913054b57
fix error with out of bounds blood loss
2016-09-27 20:00:58 +02:00
commy2
b1f726a1fe
get rid of config and use namespace for blood models
2016-09-19 15:08:38 +02:00
commy2
70512db0e3
simplifying and fixing offset
2016-09-19 13:26:32 +02:00
commy2
0cf6094875
rename spawnBlood to createBlood for consistency
2016-09-19 11:21:05 +02:00
Glowbal
e8f55348d8
Add ACE2 sys_Blood port
2016-09-17 16:52:25 +02:00