Commit Graph

11423 Commits

Author SHA1 Message Date
ulteq
beb1c7036c Removed todo flag 2016-12-08 11:55:38 +01:00
ulteq
280943cb4d Fixed occluded medication (tourniquet removal logic) 2016-12-08 11:54:59 +01:00
ulteq
78bfc0c26d Simplified damage storage 2016-12-08 11:38:43 +01:00
ulteq
627ea0ebdc Dynamically translate different wound types
* Brings back minor, medium, large wounds
2016-12-07 21:56:13 +01:00
ulteq
89c68364ef Fix pain suppression not affecting 'setCustomAimCoef' 2016-12-07 19:51:28 +01:00
ulteq
708ac207fd Make Avulsions even less likely 2016-12-07 19:10:12 +01:00
ulteq
6ce1910a96 Fix partial heal 2016-12-07 18:53:12 +01:00
ulteq
66803a4b4d Fix damage coloring 2016-12-07 18:53:04 +01:00
ulteq
8c5da66c43 Increase "basic medication" effectiveness of morphine 2016-12-07 18:41:42 +01:00
ulteq
74fefb6f69 New body part colors:
* Red bleeding
* Blue tourniquet
* Yellow/Orange damage
2016-12-07 18:28:35 +01:00
ulteq
7f1678b7e6 Increased wake up chance 2016-12-07 18:19:35 +01:00
ulteq
0c8ebd6441 Slightly increase Tourniquet 'treatmentTime' 2016-12-07 17:56:59 +01:00
ulteq
4da07bd2a4 Attemp to reduce 'Avulsion' likelihood 2016-12-07 17:47:02 +01:00
ulteq
09f6f2284b Tweaked morphine config 2016-12-07 17:46:16 +01:00
ulteq
45aa80bed7 Fix leg damage always counted as #vehiclecrash 2016-12-07 16:39:22 +01:00
ulteq
03f7451c99 Fixed incorrect debug output 2016-12-07 11:41:58 +01:00
ulteq
5db75ac746 Fixed check blood pressure did not always account for tourniquets 2016-12-07 11:32:01 +01:00
ulteq
ab7af04530 Overhauled the medication system:
* Refactored the old code
* Introduced 'timeTillMaxEffect' config entry for medication
2016-12-06 20:42:10 +01:00
ulteq
b2838557fa Removed dead code 'hrCallback' 2016-12-06 18:55:54 +01:00
ulteq
02ac4c4084 Fixed minor bug in the heart rate calculation 2016-12-06 17:40:05 +01:00
ulteq
faa2b619ab Removed overly verbose debug logs 2016-12-06 17:35:52 +01:00
ulteq
fa77fb7194 Various fixes:
* Fixed medication (morphine, epinephrine, ...)
* Fixed CPR
* Improved heart rate simulation
* Removed deprecated ace settings
2016-12-06 17:26:11 +01:00
ulteq
978a81fb0a Removed dead code 2016-12-06 14:37:48 +01:00
ulteq
92da5c80a0 Partly fixed Medication
* Brings the heart rate adjustment (due to medication) back to life
* Restores the medication effect loop (needs testing)
2016-12-06 12:58:12 +01:00
ulteq
7d6edd6c41 Brought the SQF variant of the woundsHandler back (for linux servers) 2016-12-06 10:59:29 +01:00
ulteq
db547a53b7 Increased unconsciousness wake up interval 2016-12-06 10:58:43 +01:00
PabstMirror
c47772eddc Fix stringtables 2016-12-05 19:40:26 -06:00
ulteq
46340fe8d8 Fixed accident 2016-12-05 23:03:25 +01:00
ulteq
a88be4f458 Fixed 'displayPatientInformation' 2016-12-05 23:00:02 +01:00
ulteq
624315524e Fixed typo 2016-12-05 21:39:47 +01:00
ulteq
a5ce5b4a34 Medical Rewrite - Continued (#4744) 2016-12-05 21:34:20 +01:00
commy2
9cba0baade manual merge 2016-12-05 20:18:15 +01:00
commy2
a83267b2ff manual merge 2016-12-05 20:15:16 +01:00
Glowbal
0b854a6077 Increase days inactive issues reminders 2016-12-04 14:30:00 +01:00
PabstMirror
8d1f988f5d AdvThrow - Make sure ammo setVar is not empty (#4743) 2016-12-02 12:44:39 -06:00
commy2
d75eeac1e4 fix usage of reserved variable "" in FUNC(getDetectorConfig), fix #4741 (#4742) 2016-12-02 10:09:48 -06:00
BaerMitUmlaut
e082597e3c Merge pull request #4740 from acemod/fixBloodErr
Fix blood drop selection if blood loss is high
2016-12-02 06:13:08 +01:00
PabstMirror
4eba77f328 Fix blood drop selection if blood loss is high
close #4739
2016-12-01 20:36:10 -06:00
ulteq
3e0f85b4f1 RangeCard - Take bore height into account (#4715) 2016-12-01 21:20:51 +01:00
PabstMirror
3566e6e7f5 Update SMG_02 base class for 1.66 (#4718) 2016-12-01 12:05:28 -06:00
PabstMirror
321bb0bc57 Add frag definitions for remaining ammo (#4736)
Remove rpt warning
Close #342
2016-12-01 11:01:55 -06:00
PabstMirror
962903f201 Unify javelin guidance for RHS ammo (#4737) 2016-12-01 11:01:24 -06:00
ulteq
448dcddc55 ATragMX - cleanup and some fixes (#4714)
* ATragMX - Improved the default gun profiles
* Recalculated all muzzle velocities (based on 15 degrees Celsius)
* Recalculated all scope base angle (based on the new muzzle velocities)

* ATragMX - Removed lots of duplicate code
* Introduced dynamic simulation interval (based on muzzle velocity)

* ATragMX - Fixed simulation interval for the truing drop feature
2016-12-01 10:23:03 +01:00
ulteq
50e144672f Ballistics - Cleanup (#4721)
* Ballistics - Removed 'caliber', 'hit' and 'typicalSpeed' entries
* from all vanilla ammo types

* Removed all unused ammo types

* Ballistics - Removed more unnecessary config entries
2016-12-01 10:21:59 +01:00
BaerMitUmlaut
c8ddc601ef Merge pull request #4738 from KaiSforza/cyrus
Realisticweights: Updated cyrus weight
2016-12-01 08:50:27 +01:00
William Giokas
b9fbd2723a Realisticweights: Updated cyrus weight
Cyrus was set to weigh 300 units (~30lb?). The NATO equivalent, the Noreen
Bad News (or MAR-10) weighed 130, or 13lbs, equivalent to it's real life
counterpart. This just changes the weight to 140, similar to that of the
SVDK, a possible real-life counterpart for this rifle.
2016-12-01 01:27:02 -06:00
jonpas
34a38cf9b2 Merge pull request #4731 from acemod/pboProjectNote
Add PboProject .hpp exclusion note
2016-11-29 20:10:32 +01:00
jonpas
3d1820e3fd Add PboProject .hpp exclusion note 2016-11-29 20:06:44 +01:00
BaerMitUmlaut
ac28bce578 Fixed state machine not running for units 2016-11-29 12:35:26 +01:00
BaerMitUmlaut
c10d4c51de Merge pull request #4722 from acemod/afRemEH
AdvFatigue - Remove setVar when removing eh
2016-11-28 00:17:38 +01:00