SzwedzikPL
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8555f00889
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remove needless tolower from mortarinit
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2016-03-18 17:26:37 +01:00 |
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SzwedzikPL
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32846014a1
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fix ammo handling init on dedicated
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2016-03-14 14:21:02 +01:00 |
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VKing
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560c509a3a
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Changed to using playerVehicleChanged.
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2016-02-14 13:51:44 +01:00 |
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VKing
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38fb97aeac
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Fixed init problem; added mortar ammo boxes
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2015-12-20 20:51:44 +01:00 |
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VKing
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b4cb5c2ba7
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Changed mortar initialization to getIn; Zeus-controlled AI will not trigger the init.
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2015-12-19 19:54:45 +01:00 |
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VKing
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85270e4521
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Fix init issue
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2015-12-19 18:22:54 +01:00 |
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VKing
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a336707623
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Fixed initialization, added exclude variable to prevent initialization of individual guns (for e.g. AI mortars)
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2015-12-19 16:30:01 +01:00 |
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VKing
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dfe7c07936
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Fix fnc_mortarInit, fnc_loadMagazine, some other stuff
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2015-12-19 12:10:12 +01:00 |
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VKing
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2c4a25a6c0
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Mortar init functions
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2015-12-19 02:18:35 +01:00 |
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