Commit Graph

11802 Commits

Author SHA1 Message Date
PabstMirror
bdeb347ea9
medical_damage - cleanup woundHandler naming (#8824)
* medical_damage - cleanup woundHandler naming

* woundsHandlerBase
2022-02-20 17:23:56 -06:00
PabstMirror
1659d33da7
Realistic Names - Fix UBC (#8822) 2022-02-17 18:08:06 -06:00
pterolatypus
73a7dbdc1e
Medical - Rework wound handling (#8278)
- Add stackable wound handler system for easy 3rd party extensibility and overriding of default wound handler.
- Change mapping from wound type -> damage types, to damage type -> wound types. Improves the semantics and makes configuration easier to reason about.
- Allow damage types to influence wound properties (bleed, size, etc.) with configurable variance parameters.
- Allow configuration of wound type variance per damage type. Enabling more logically driven variance for sensible but still varied end results.
- Improve handling of non-selection-specific damage events. The wound handler now receives all incoming damages and may apply damage to multiple selections (previously only ever one) if the damage type is not configured to be selection specific (with new config property `selectionSpecific`).
- Add debug script for testing explosion damage events at varied ranges.
- Add custom fire wound handler.
2022-02-17 20:03:12 +00:00
commy2
00553537dc
Fix wind above towns (#8709) 2022-02-17 11:24:28 -06:00
Brett
90d63475d5
Medical Treatment - Add preferred seats for loading patients (#8789)
* Medical Treatment - Add preferred seats for loading patients

* load patients in reverse order

* add option for reverse fill

* Update addons/medical_treatment/functions/fnc_loadUnit.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update docs/wiki/framework/medical-treatment-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-02-17 11:14:39 -06:00
GhostIsSpooky
615afee022
Arsenal - Improve addWeaponItem usage (#8813)
* reload magazine instantly on arsenal

* remove comment in reloadlaunchers

* use addWeaponItem in selChangedRight
2022-02-17 11:14:01 -06:00
RcINS
7197be2f49
Localization - Improve Simplified Chinese (#8781)
* Improve Chinese translation

* Optional Compat SOG and Tracers Simplified Chinese

* Fix settings string not correctly localized

* Fix mode of heli minigun have no realistic name

* Fix Regex replace flaw

* fix merge

* Various improvements

* Translate CSW, fix short name not short

* Trim

* Magazines naming

* Minor tweak

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-02-14 15:57:50 -06:00
GhostIsSpooky
f7f497f0ac
Medical Status - Add isDamageAllowed check to setDead (#8803)
* add delay & logs

* add remote support

* isDamageAllowed check

* add internal comment to setDead event

* remove remote setDead EH

* remove unnecessary changes

* Add comments and move check below the event
2022-02-06 17:36:28 +01:00
Filip Maciejewski
df40f63b5f
Cookoff - Fix invalid function name in example (#8808) 2022-02-01 13:54:01 -06:00
GhostIsSpooky
5b89daf277
fix CPR treatment condition (#8762) 2022-01-31 13:40:03 -06:00
GhostIsSpooky
1013e1a2cc
Cargo - Improve config and fnc_getNameItem (#8777)
* change macro, block rename statics

* change macro, block rename statics

* revert noRename, improve getName function

* fix derp
2022-01-30 12:12:52 -06:00
Broström.A | Evul
00f35a3dae
Cargo - Add ability to disabled rename on object level (#8740)
* Rename can be disabled on object level

- Added ability to stop renaming on object level

_Needs testing_

* Fixed extra ()

* Forgot one of the )

* Update cargo-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-01-30 12:04:39 -06:00
Serg Vergun
f21a5e49d7
Add ability to define startup delay via config for AllVehicles (#8744) 2022-01-30 12:03:52 -06:00
GhostIsSpooky
9ff5d34ce7
Common - Add cache to fnc_isModLoaded (#8794)
* add isModLoaded cache

* add missing brackets

* missed one

* Update fnc_handlePunjiTrapDamage.sqf

* Update fnc_isModLoaded.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-01-30 11:56:20 -06:00
Bailey Danyluk
7958f1dd9b
change name (#8805) 2022-01-30 11:54:30 -06:00
mharis001
b368e09b45
Medical GUI - Improve descriptions for blood loss and damage color settings (#8779) 2022-01-24 17:38:06 -05:00
GhostIsSpooky
936dd5d978
Medical Treatment - Add ellipsis to 'Stitching' string (#8745)
* add ellipsis to stitching string

* japanese is weird

Co-authored-by: Brett <brett@bmandesigns.com>

Co-authored-by: Brett <brett@bmandesigns.com>
2022-01-19 17:50:53 -06:00
GhostIsSpooky
bd8ba24ee3
Mk6 Mortar - Add [CSW] prefix to magazines (#8780)
* add csw prefix to magazines

* Update addons/mk6mortar/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

Co-authored-by: Jo David <github@jonathandavid.de>
2022-01-19 17:35:27 -06:00
jtj5283449
4d53d9ce44
Translation - Korean v2.0 (#8768)
* Add files via upload

* Add files via upload

* Delete stringtable.xml

* Delete advanced_ballistics directory

* Add files via upload

* Add files via upload

* Add files via upload

* Normalize line endings

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-01-12 14:41:09 -06:00
Drofseh
79c0510056
Overheating - Fix set temperature functions (#8770)
* Fix set temperature functions

* fix example
2022-01-12 12:41:50 -06:00
Eduard Schwarzkopf
3aab21da43
Translations - Add german translations (#8771)
* Added german translations for common

* Added german translations for fire

* Added german translations

* Added german translations

* Update on german translation

Co-authored-by: Jo David <github@jonathandavid.de>

* Updated german translation

Co-authored-by: Jo David <github@jonathandavid.de>
2022-01-12 12:35:56 -06:00
GhostIsSpooky
4b108bc3ed
Fire - Add ellipsis & decapitalize 'patting down fire' string (#8753)
* Add ellipsis & decapitalize 'patting down fire'

* japanese is weird

Co-authored-by: Brett <brett@bmandesigns.com>

Co-authored-by: Brett <brett@bmandesigns.com>
2022-01-05 23:10:59 -06:00
GhostIsSpooky
285d0a0ac6
Medical - Capitalize 'Crushed Tissue' strings 2022-01-05 23:09:53 -06:00
Serg Vergun
af86109c2b
General - Utilize isNotEqualTo command (#8732)
* Utilize isNotEqualTo command

* fix pr validation
2021-12-18 17:15:32 -06:00
Ellis Nielsen
5332059738
SOG Compat - Remove Vanilla systems left in CfgVehicles (#8708)
* init commit

* review changes

* removed Land_vn_building_base import

* case sensitive includes

* changed to use script_component.hpp

* config style

* config style

* config style

* config style

* revert to define

* defines.hpp

* defines.hpp

Co-authored-by: commy2 <commy-2@gmx.de>
2021-12-18 17:14:15 -06:00
mihuan-0
ce6e0d48a1
Translations - Add missing Simplified Chinese translation and change a few existing ones (#8731)
* Add files via upload

* Delete stringtable.xml

* Add files via upload

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* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-12-18 17:13:43 -06:00
Filip Maciejewski
e0df864a5d
Map Tools - Improve modded maps support (#8729) 2021-12-07 22:06:15 +01:00
TyroneMF
2f2280494f
Slideshow - Add support for texture selections (#8702)
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-11-28 02:11:46 +01:00
PabstMirror
4cd3f9fe96
Misc - Cleanup unused namespace vars (#8704)
Co-Authored-By: Serg Vergun <1197314+severgun@users.noreply.github.com>

Co-authored-by: Serg Vergun <1197314+severgun@users.noreply.github.com>
2021-11-26 10:56:41 -06:00
PabstMirror
ff9afd6893 Prep 3.14.1 Build 65 2021-11-25 12:36:05 -06:00
PabstMirror
3c54dc4983 Merge branch 'master' into release-3.14.1 2021-11-25 12:35:50 -06:00
diwako
24a28da566
fix stuck in uncon animation after CfgExtendedAnimation change (#8692) 2021-11-24 12:22:17 -06:00
PabstMirror
83f8539dd4 Prep 3.14.1 Build 64 2021-11-17 16:11:26 -06:00
PabstMirror
10cc340fd0
Overheating - prep canCoolWeaponWithItem (#8684) 2021-11-15 16:58:51 -06:00
diaverso
2aacb126dc
Add Spanish translation (#8682)
* Add Spanish translation

* Update addons/fire/stringtable.xml

* Update addons/fire/stringtable.xml

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-11-15 10:02:17 -06:00
GhostIsSpooky
a9296f66d5
Medical - Update setDead to use setHitpointDamage instigator param (#8397)
* Redoing this

* Revert "Redoing this"

This reverts commit 80ff709676.

* Do this properly

* Update fnc_handleKilled.sqf

* use setDead function directly

* Handle scripted camera

* redo #8387

I'm dumb.

* try this

* if construct outside of ctrlSetEventHandler

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* tweak disableUserInput / handleKilled

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-11-15 09:31:56 -06:00
shukari
ec2028cc8a
Documentation - Add Arsenal custom sub-item categories (#8678)
* New Info: Adding custom sub item categories

* typo fix

* Custom sub item categories

* Update arsenal.md
2021-11-15 12:18:54 +01:00
PabstMirror
4b12047a79
Interaction - Fix PlasticCase_01_base_F UBC (#8681) 2021-11-14 12:36:23 -06:00
PabstMirror
2cd935acbe
Medical Engine - Synchronize random unconscious anims (#8671)
* Medical Engine - Synchronize random unconscious anims

* Update addons/medical_engine/functions/fnc_applyAnimAfterRagdoll.sqf

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* Update addons/medical_engine/functions/fnc_applyAnimAfterRagdoll.sqf

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-11-11 16:34:56 -06:00
mjc4wilton
3492fadd90
Fortify - Make Progress Bar settings Global (#8677) 2021-11-11 21:12:04 +01:00
PabstMirror
986b7e3f97
Tools - Binarize configs in make.py (#8662) 2021-11-11 12:47:52 +01:00
Filip Maciejewski
f75bfd4cef
Cookoff - Limit maximum cook intensity/duration (#8648) 2021-11-11 12:43:41 +01:00
Filip Maciejewski
604f169ba5
Repair - Support all modded toolkits (#8595) 2021-11-11 12:41:25 +01:00
Whigital
d73f0f3db4
Fire - Fix animals screaming like humans (#8625)
* Fire - Only human screams

* Use fnc_burnReaction for screams

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-11-08 20:48:54 -06:00
Drofseh
727ac12e6c
switch from params to select for single value returns when calling getWeaponData (#8672) 2021-11-08 13:08:43 -06:00
Drofseh
99c85e3c12
Overheating - Fix issues from release (#8617)
* move overheating cookoff into separate function

* move heatCoef and require mission restart for setting change

- move heatCoef to a more sensible place
- require mission restart for heatCoef setting change (it gets cached per ammo type)

* add exit to ammo temp loop if cookoffCoef is changed to 0 mid-mission

- add exit to ammo temp loop if cookoffCoef is changed to 0 mid-mission, this prevents an issue where all weapon cookoff regardless of temp, because required temp gets multiplied by cookoffCoef which has been set to 0.

* file end new line

* update header for ace_overheating_fnc_cookoffWeapon

* use ambientTemperature as floor for weapon and ammo temp

* add coolingCoef setting

* improve feature documentation

* add fnc_cookoffWeapon to XEH_PREP

* add type of jam to ace_weaponJammed local event

- add type of jam to ace_weaponJammed local event
- fix #8637

* fix misspelling

Co-authored-by: TyroneMF <TyroneMF@hotmail.com>

* clear all weapon heat on death

* Update addons/overheating/functions/fnc_updateTemperature.sqf

Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com>

* deprecate ace_overheating_fnc_getBarrelMass, cache weapon bolt and barrel mass values

- cache closed bolt value by moving config look up to ace_overheating_fnc_getWeaponData
- cache barrel mass value by moving calculation from ace_overheating_fnc_getBarrelMass to ace_overheating_fnc_getWeaponData
- deprecate ace_overheating_fnc_getBarrelMass to be a wrapper for ace_overheating_fnc_getWeaponData that only returns barrel mass

* add public functions to get and set weapon and ammo temperature

* add `canCoolWeaponWithItem` function, workaround for #8657

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* add coef setting for addition heat from suppressor

* Update fnc_overheat.sqf

* improve fnc_canCoolWeaponWithItem

* remove extra (

* Move canCoolWeaponWithItem action code to function

* Use hashmaps and reset on settings change

* Apply suggestions from code review

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-11-08 12:06:31 -06:00
mjc4wilton
5bad6899cb
Medical - Add option to prevent scripted injuries on invulnerable units (#8599)
* Medical - Add option to prevent scripted injuries on invulnerable units

* Update docs

* Change from CBA setting to optional parameter

* Update header arguments to follow coding guidelines

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/medical/functions/fnc_addDamageToUnit.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Increase readibility

* Fix trace macro

* Update addons/medical/functions/fnc_addDamageToUnit.sqf

* Update addons/medical/functions/fnc_addDamageToUnit.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
2021-11-08 12:03:59 -06:00
mjc4wilton
422c47aae6
Fortify - Add Progress Bar (#8585)
* Fortify - Add Progress Bar

* Misc Fixes

* Add animation loop

* Adjust default values to make larger objects take longer to build

* Fix merge conflict additional

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-11-08 12:01:39 -06:00
Crowdedlight
62ed899ecc
Fire - Adding option to disable screaming for units on fire (#8665) 2021-11-08 00:32:49 +01:00
Vdauphin
c83caa63b4
Explosives - Fix objNull reported as source and instigator in BI handleDamage event for explosive triggered by timer (#8647)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-11-08 00:29:27 +01:00