Commit Graph

8 Commits

Author SHA1 Message Date
Filip Maciejewski
73e151ea5d
Include only highest res mipmaps in maptools overlay textures (#7953)
2048x2048 boys
2020-10-10 23:44:11 +02:00
Jo David
e8210fb56b
reduce gps model vertex count from 3623 to 200 (#7827) 2020-08-04 09:26:29 -05:00
PabstMirror
24e9999b34 Maptools - Fix warnings in mapGpsDisplay.p3d 2019-12-31 19:33:52 -06:00
PabstMirror
daa4581fe9
Maptools - Make GPS display a real 3d object (#7086)
* Maptools - Make GPS display a real 3d object

* Fix header

* Apply suggestions from code review

Co-Authored-By: commy2 <commy-2@gmx.de>
2019-09-05 15:58:05 -05:00
Joko
fd4d4abb73 Move UAV Battery form models to data
change LoD Distance
Fix IVBag names(my issue)
2015-07-15 20:51:06 +02:00
Joko
a72312738e Add to all Objects a LoD with nothing in for "hiding" Objects in Distance
Remove Old Earplugs
Use 3 Object instead of 9 for IVBag with Using of Model Config
2015-07-15 20:34:35 +02:00
Joko
240b26b9ac Add IRStrobe 3D Object to attach
Add M57 Clacker to explosives
Add New LowPoly Earplug to Hearing
Add WireCutter to logistics_wirecutter
Reduce UAVBattery Texture Size in logistics_uavbattery
Add MapTools to maptools
2015-07-04 19:56:54 +02:00
Nicolás Badano
518010be36 Reordered the map, mapfx and pbos:
- mapfx moved inside map
- everything related to map tools and drawing moved to it's own pbo called ace_maptools

Also fixed a couple of bugs in BFT
- Only a single marker was being drawn
- The BFT_HideAi parameter had the opposite effect
2015-03-14 16:58:05 -03:00