Commit Graph

7 Commits

Author SHA1 Message Date
johnb432
fa8161bc03 Separate assembly mod and ammo handling more
They aren't entirely separate. If you enable advanced assembly, you need ammo handling to be enabled.
2024-04-02 15:21:28 +02:00
jonpas
742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
Grim
55cc755542
CSW - Disable non-CSW rearm actions for CSW vehicles (#9255)
* improve CSW integration

* do this more cleanly

* code style

* revert ammo handling check change
2023-08-18 13:10:15 -04:00
Dystopian
54c13c5f42
Move carry mag getting code to function (#8888) 2022-05-02 18:54:04 -05:00
GhostIsSpooky
a4ae61f1fc
CSW - Add reloading from nearSupplies (#8776)
* allow players to reload from nearSupplies

* limit reloading to friendly sides

* add handling for ai getting inside empty weapon

* configOf for lookup

* add getin handler, hammer out remaining bugs

* configOf lookup

* improve friendly/object filter

* more configOf lookups

* Capitalize settings, add ammo storage setting

* remove systemChat

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* fix TRACE

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-03-07 12:29:19 -06:00
PabstMirror
82116bd98b
CSW - Check carry mag exists (#7587)
Fix #7579
2020-03-11 18:42:21 -05:00
PabstMirror
8763184b6a
CSW/Dragon cleanup and rearm compat (#7068)
* Dragon work

cleanup
remove unused p3ds
add pos_gunner_dir/pos_gunner to static
add [csw] prefix to arsenal version
add sight interaction icons

* Update fnc_staticWeaponInit_unloadExtraMags.sqf

* ace_rearm compat

allows pulling carry mags out of rearm trucks

* Update fnc_ai_handleFired.sqf

* Re-add 3den attributes

* cleanup and move A2 staticweapon strings to ace_csw
2019-07-05 17:57:22 -05:00