PabstMirror
9c946727cc
General - Setting category cleanup ( #8640 )
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* General - Setting category cleanup
- Localize ACE Uncategorized
- Add subcategories for everything in Uncategorized
- Put colors in subCategory (alphabetically last)
- Add extra info on ViewDistance settings descriptions
- Move all settings to initSettings.sqf
* Update initSettings.sqf
2021-10-30 16:42:47 -05:00
PabstMirror
f8d2837b36
Parachute - Put both setting in same subcategory ( #8299 )
2021-06-27 13:01:56 -05:00
JoramD
60cab0af6b
Parachute - Add failure chance ( #8226 )
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* Initial push
* disable forgotten define
* Improve exitWith check
* Requested/suggested changes
* Requested changes
* Requested changes
2021-04-30 22:48:02 -05:00
TyroneMF
f85632cbbd
initial push ( #8099 )
2021-02-18 12:58:26 -06:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
commy2
0e3aeb8767
add setting to hide freefall altimeter, ref #5596 ( #5836 )
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* add setting to hide freefall altimeter, ref #5596
* warning for changed mid mission
2017-12-02 11:02:32 -06:00
PabstMirror
a3c50a6c76
Add dev macro to quickly recompile functions ( #4699 )
2016-11-23 13:35:25 -06:00
commy2
46a239f9f6
precompile on game start
2016-02-22 15:20:36 +01:00
Joko
48f44813ea
Update to ACE Standarts
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Fix Adding anytime B_Parachute
Fix Reserve Parachute Added if Normal Parachute Open
2015-05-19 18:17:10 +02:00
Joko
f06f38a107
Add Cut Parachute
2015-05-19 13:45:28 +02:00
commy2
20565e8b02
hide height / velocity while parachuting, freefallig in expert mode, fix 692
2015-04-17 11:02:01 +02:00
Garth L-H de Wet
9e1cd9a194
Fixed headers to be more consistent with ACE.
2015-02-03 00:05:03 +02:00
Garth L-H de Wet
966cb6ffdf
Performed initial conversion from AGM to ACE. Added necessary boilerplate files.
2015-02-02 22:52:08 +02:00