ACE3/addons/zeus
Dedmen Miller d034324e88 More trivial code cleanup (#6859)
* Added a3 include pboprefix

* Add defineDIKCodes header

* defineDIKCodes include case correct

* Use ui_f dikcodes

* Fix fnc_checkfiles macro and dll condition

* Incorrect macro usage in fnc_getVehiclePos

* Incorrect macro usage in fnc_getVehiclePosComplex

* Add defineResincl ui_f include

* Remove include guard from defineResincl

* Incorrect macro usage in fnc_handleMouseButton

* Incorrect macro usage in fnc_setMarkerJIP

* Semicolon after include

* Add defineResinclDesign ui_f include

* Incorrect macro usage fnc_rearmSuccessLocal

* Incorrect macro usage fnc_rearmSuccessLocal

* Stray backslash in fnc_camshake

* Incorrect macro usage in fnc_startNozzleInHandsPFH

* Incorrect amcro usage in fnc_tag

* Incorrect macro usage in fnc_moduleGlobalSetSkill

* Reenable linux checkFiles

* Non-captialized requiredAddons

* Non-captialized requiredAddons
2019-03-21 08:52:32 -05:00
..
functions More trivial code cleanup (#6859) 2019-03-21 08:52:32 -05:00
ui Zeus - Paradrop Cargo (#6743) 2019-01-30 18:30:42 -06:00
$PBOPREFIX$ added zeus changes module 2015-05-09 20:24:39 +01:00
ACE_Settings.hpp Settings - Added more categories (#5771) 2017-11-15 20:10:20 +01:00
CfgEventHandlers.hpp Improve zeus auto-add XEH behaviour 2016-06-18 15:41:13 +01:00
CfgFactionClasses.hpp Add various misc improvements for ACE Arsenal (#6111) 2018-02-09 14:30:37 -06:00
CfgVehicles.hpp Move SelfActions from postInit to config (#6791) 2019-02-24 13:36:50 -06:00
config.cpp Zeus - Paradrop Cargo (#6743) 2019-01-30 18:30:42 -06:00
initSettings.sqf Add possibility to create zeus during mission (#6203) 2018-11-10 14:33:20 -06:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Add possibility to create zeus during mission (#6203) 2018-11-10 14:33:20 -06:00
stringtable.xml tlumaczenie_12_03_2019 (#6865) 2019-03-13 00:18:33 -05:00
XEH_postInit.sqf Move SelfActions from postInit to config (#6791) 2019-02-24 13:36:50 -06:00
XEH_preInit.sqf Add possibility to create zeus during mission (#6203) 2018-11-10 14:33:20 -06:00
XEH_PREP.hpp Move SelfActions from postInit to config (#6791) 2019-02-24 13:36:50 -06:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_zeus

Provides control over various aspects of Zeus:

  • Ascension messages
  • Eagle
  • Wind sounds
  • Ordnance radio messages
  • Mine markers

Maintainers

The people responsible for merging changes to this component or answering potential questions.