mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
742626ff1a
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
64 lines
1.6 KiB
Plaintext
64 lines
1.6 KiB
Plaintext
#include "..\script_component.hpp"
|
|
/*
|
|
* Author: Dystopian
|
|
* Makes unit pull target body out of vehicle.
|
|
*
|
|
* Arguments:
|
|
* 0: Body <OBJECT>
|
|
* 1: Unit <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [crew cursorObject select 0, player] call ace_interaction_fnc_pullOutBody
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
params ["_body", "_unit"];
|
|
|
|
private _vehicle = objectParent _body; // vehicle command doesn't work for dead
|
|
|
|
// get target crew properties
|
|
private ["_cargoIndex", "_turretPath"];
|
|
private _cargoNumber = -1;
|
|
{
|
|
if ("cargo" == _x select 1) then {
|
|
INC(_cargoNumber);
|
|
};
|
|
if (_body == _x select 0) exitWith {
|
|
_cargoIndex = _x select 2;
|
|
_turretPath = _x select 3;
|
|
};
|
|
} forEach fullCrew [_vehicle, "", true];
|
|
TRACE_3("",_cargoIndex,_cargoNumber,_turretPath);
|
|
|
|
private _preserveEngineOn = false;
|
|
|
|
// first get in to target seat
|
|
if (_turretPath isNotEqualTo []) then {
|
|
_unit action ["GetInTurret", _vehicle, _turretPath];
|
|
} else {
|
|
if (_cargoIndex > -1) then {
|
|
_unit action ["GetInCargo", _vehicle, _cargoNumber];
|
|
} else {
|
|
_unit action ["GetInDriver", _vehicle];
|
|
_preserveEngineOn = isEngineOn _vehicle;
|
|
};
|
|
};
|
|
|
|
// then get out
|
|
[
|
|
{(_this select 0) in (_this select 1)},
|
|
{
|
|
params ["_unit", "_vehicle", "_preserveEngineOn"];
|
|
TRACE_3("",_unit,_vehicle,_preserveEngineOn);
|
|
_unit action ["GetOut", _vehicle];
|
|
if (_preserveEngineOn) then {
|
|
[{isNull driver _this}, {_this engineOn true}, _vehicle] call CBA_fnc_waitUntilAndExecute;
|
|
};
|
|
},
|
|
[_unit, _vehicle, _preserveEngineOn]
|
|
] call CBA_fnc_waitUntilAndExecute;
|