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* Add enable setting * Exclude man class init * Fix multiplayer terrain pump fuel sync * Add terrain pumps positions * Add vanilla fuel cargo restoring before destroying * Add Livonia positions by bux * Fix terrain pumps destruction * Improve settings init * Fix double settings category * Check enabled var in public functions * Fix fnc_makeSource * Handle recent CUP Terrains changes * Update includes * Fix issues introduced in #9133 * Change warning Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> * Optimisations and cleanup - Use hashmaps wherever possible - Reduced pump search radius by ~30% - Sorted pumps alphabetically and sorted positions by "smallest" first, for consistency * Add init debug trace * compileScript in dev * yoda conditions & DFUNC macro * Wait until CBA settings are ready * Update Chernarus 2020 and add more maps configs * Remove vanilla fuel cargo restoring before destroying --------- Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
3.6 KiB
3.6 KiB
layout | title | description | group | order | parent | mod | version | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
wiki | Refuel Framework | Explains how to set-up refueling of objects with the ACE3 refuel system. | framework | 5 | wiki | ace |
|
1. Config Values
{% raw %}
class CfgVehicles {
class MyFuelTruck {
ace_refuel_fuelCargo = 3000; // Maximum fuel cargo amount (in liters)
ace_refuel_hooks[] = {{0.38,-3.17,-.7},{-0.41,-3.17,-.7}}; // Nozzle hooks positions
};
class MyCar {
ace_refuel_fuelCapacity = 100; // Fuel tank volume (in liters)
};
class MyElectricCar {
ace_refuel_canReceive = 0; // For vehicles which can't be refueled
};
};
{% endraw %}
Note:
ace_refuel_fuelCapacity is only needed if you aren't inheriting from any of BI base classes or if your vehicle has a different fuel tank size.
2. Functions
2.1 Make an object into a refuel source
Added in ACE3 3.11.0
Meant to be called on server only.
ace_refuel_fnc_makeSource
Arguments | Type | Optional (default value) | |
---|---|---|---|
0 | Fuel Source | Object | Required |
1 | Amount (in liters) | Number | Optional (default: 0 ) |
2 | Hooks positions | Array | Optional (default: [[0,0,0]] ) |
R | None | None | Return value |
2.1.1 Example
[cursorObject, 100] call ace_refuel_fnc_makeSource
Arguments | Explanation | |
---|---|---|
0 | cursorObject |
Fuel source object |
1 | 100 |
Fuel amount (in liters) |
2.2 Getting the fuel supply
ace_refuel_fnc_getFuel
Arguments | Type | Optional (default value) | |
---|---|---|---|
0 | Fuel Truck | Object | Required |
R | Fuel amount left (in liters) | Number | Return value |
2.2.1 Example
[fuelTruck] call ace_refuel_fnc_getFuel;
Arguments | Explanation | |
---|---|---|
0 | fuelTruck |
My fuel truck object |
2.3 Setting the fuel supply
ace_refuel_fnc_setFuel
Arguments | Type | Optional (default value) | |
---|---|---|---|
0 | Fuel Truck | Object | Required |
1 | Amount (in liters) | Number | Required |
R | None | None | Return value |
2.3.1 Example
[fuelTruck, 428] call ace_refuel_fnc_setFuel;
Arguments | Explanation | |
---|---|---|
0 | fuelTruck |
Fuel truck object |
1 | 428 |
New fuel amount (in liters) |
2.4 Make a jerry can
Meant to be run on all clients and server.
ace_refuel_fnc_makeJerryCan
Arguments | Type | Optional (default value) | |
---|---|---|---|
0 | Jerry Can | Object | Required |
1 | Amount (in liters) | Number | Optional (default: 20 ) |
R | None | None | Return value |
2.4.1 Example 1
[can] call ace_refuel_fnc_makeJerryCan;
Arguments | Explanation | |
---|---|---|
0 | can |
Jerry can object |
The jerry can will have the default 20 liters volume.
2.4.2 Example 2
[can, 200] call ace_refuel_fnc_makeJerryCan;
Arguments | Explanation | |
---|---|---|
0 | can |
Jerry can object |
1 | 200 |
Amount (in liters) |
The jerry can will now have a volume of 200 liters.
3. Events
Name | Arguments | Global? | Added in |
---|---|---|---|
ace_refuel_sourceInitialized | Fuel source (OBJECT) | Yes | 3.16.0 |
ace_refuel_jerryCanInitalized | Jerry can (OBJECT) | Yes | 3.16.0 |