ACE3/addons/trenches/functions/fnc_handlePlayerChanged.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

28 lines
532 B
Plaintext

#include "..\script_component.hpp"
/*
* Author: commy2
* Handle player changes.
*
* Arguments:
* 0: New Player Unit <OBJECT>
* 1: Old Player Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [bob, kevin] call ace_trenches_fnc_handlePlayerChanged
*
* Public: No
*/
params ["_newPlayer", "_oldPlayer"];
if (_newPlayer getVariable [QGVAR(isPlacing), false]) then {
[_newPlayer] call FUNC(placeCancel);
};
if (_oldPlayer getVariable [QGVAR(isPlacing), false]) then {
[_oldPlayer] call FUNC(placeCancel);
};