ACE3/addons/medical_treatment/functions/fnc_canSplint.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: PabstMirror
* Checks if a splint can be applied to the patient.
*
* Arguments:
* 0: Medic (not used) <OBJECT>
* 1: Patient <OBJECT>
* 2: Body Part <STRING>
*
* Return Value:
* Can Splint <BOOL>
*
* Example:
* [player, cursorObject, "LeftLeg"] call ace_medical_treatment_fnc_canSplint
*
* Public: No
*/
params ["", "_patient", "_bodyPart"];
private _partIndex = ALL_BODY_PARTS find toLower _bodyPart;
(GET_FRACTURES(_patient) select _partIndex) == 1