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https://github.com/acemod/ACE3.git
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742626ff1a
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
57 lines
1.4 KiB
Plaintext
57 lines
1.4 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: Rosuto, Ruthberg
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* Toggles the DAGR overlay
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Example:
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* call ace_dagr_fnc_toggleOverlay
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*
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* Public: No
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*/
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GVAR(run) = !GVAR(run);
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if (GVAR(run)) then {
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if (GVAR(menuRun) && dialog) then {
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GVAR(menuRun) = false;
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closeDialog 0;
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};
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GVAR(hidden) = true;
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[{
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params ["_args", "_idPFH"];
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_args params ["_vehicle"];
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if (!GVAR(run) || (!alive ACE_player) || (vehicle ACE_player != _vehicle)) exitWith {
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GVAR(run) = false;
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135471 cutText ["", "PLAIN"];
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[_idPFH] call CBA_fnc_removePerFrameHandler;
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};
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if (cameraView == "GUNNER") then {
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if (!GVAR(hidden)) then {
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GVAR(hidden) = true;
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135471 cutText ["", "PLAIN"];
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};
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} else {
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if (GVAR(hidden)) then {
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GVAR(hidden) = false;
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switch (toUpper GVAR(displaySelection)) do {
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case "WP" : {
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call FUNC(outputWP);
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};
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case "VECTOR" : {
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call FUNC(outputVector);
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};
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case "DATA" : {
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call FUNC(outputData);
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};
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};
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};
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};
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}, 0.1, [vehicle ACE_player]] call CBA_fnc_addPerFrameHandler;
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};
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