ACE3/addons/medical_treatment/functions/fnc_canCPR.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: mharis001
* Checks if CPR can be performed on the patient.
*
* Arguments:
* 0: Medic (not used) <OBJECT>
* 1: Patient <OBJECT>
*
* Return Value:
* Can CPR <BOOL>
*
* Example:
* [player, cursorObject] call ace_medical_treatment_fnc_canCPR
*
* Public: No
*/
params ["", "_patient"];
!(_patient call EFUNC(common,isAwake))
&& {(GVAR(advancedDiagnose) != 0) || {IN_CRDC_ARRST(_patient)}} // if basic diagnose, then only show action if appropriate (they can't tell difference between uncon/ca)
&& {isNull (_patient getVariable [QEGVAR(medical,CPR_provider), objNull])}