mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
742626ff1a
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
35 lines
742 B
Plaintext
35 lines
742 B
Plaintext
#include "..\script_component.hpp"
|
|
/*
|
|
* Author: Ir0n1E and mjc4wilton
|
|
* Swap primary weapon and weapon in gunbag.
|
|
*
|
|
* Arguments:
|
|
* 0: Unit <OBJECT>
|
|
* 1: Target <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [player, target] call ace_gunbag_fnc_swapGunbag
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
params ["_unit", "_target"];
|
|
|
|
private _gunbag = backpackContainer _target;
|
|
|
|
_unit call EFUNC(common,goKneeling);
|
|
|
|
// play sound
|
|
if (["ace_backpacks"] call EFUNC(common,isModLoaded)) then {
|
|
[_target, _gunbag] call EFUNC(backpacks,backpackOpened);
|
|
};
|
|
|
|
[(PROGRESSBAR_TIME * 1.5), _this, {
|
|
(_this select 0) call FUNC(swapGunbagCallback)
|
|
}, {}, LLSTRING(swapGunbag),
|
|
{(_this select 0) call FUNC(canInteract) == 2}
|
|
] call EFUNC(common,progressBar);
|