ACE3/addons/field_rations/functions/fnc_getRefillChildren.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: mharis001
* Returns children actions for refillable items in player's inventory for given water source.
*
* Arguments:
* 0: Water source <OBJECT>
* 1: Player <OBJECT>
*
* Return Value:
* Actions <ARRAY>
*
* Example:
* [_source, _player] call ace_field_rations_fnc_getRefillChildren
*
* Public: No
*/
params ["_source", "_player"];
// Exit if disabled or source has no water
private _water = _source call FUNC(getRemainingWater);
if (_water == 0 || {_water == REFILL_WATER_DISABLED}) exitWith {[]};
private _actions = [];
private _cfgWeapons = configFile >> "CfgWeapons";
private _cfgMagazines = configFile >> "CfgMagazines";
{
_x params ["_config", "_items"];
private _isMagazine = _config == _cfgMagazines;
{
private _itemConfig = _config >> _x;
if (getText (_itemConfig >> QXGVAR(refillItem)) != "" && {_water == REFILL_WATER_INFINITE || {getNumber (_itemConfig >> QXGVAR(refillAmount)) <= _water}}) then {
private _displayName = format ["%1: %2", LLSTRING(Refill), getText (_itemConfig >> "displayName")];
private _picture = getText (_itemConfig >> "picture");
private _action = [_x, _displayName, _picture, FUNC(refillItem), FUNC(canRefillItem), {}, [_x, _itemConfig, _isMagazine]] call EFUNC(interact_menu,createAction);
_actions pushBack [_action, [], _source];
};
} forEach _items;
} forEach [
[_cfgWeapons, _player call EFUNC(common,uniqueItems)],
[_cfgMagazines, [magazines _player] call EFUNC(common,uniqueElements)]
];
_actions