ACE3/addons/common/functions/fnc_useItem.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: Glowbal
* Use item
*
* Arguments:
* 0: unit <OBJECT>
* 1: item <STRING>
*
* Return Value:
* if item has been used. <BOOL>
*
* Example:
* [bob, "gun"] call ace_common_fnc_useItem
*
* Public: Yes
*/
params ["_unit", "_item", ["_vehicleUsage", false]];
private _return = false;
if !(_vehicleUsage) then {
if (_item != "") then {
if (_item in (_unit call EFUNC(common,uniqueItems))) then {
_unit removeItem _item;
_return = true;
} else {
if (_item in assignedItems _unit) then {
_unit unlinkItem _item;
_return = true;
};
};
};
//} else {
// @todo implement shared item functionality for with vehicles.
};
_return