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https://github.com/acemod/ACE3.git
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742626ff1a
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
24 lines
488 B
Plaintext
24 lines
488 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: PabstMirror
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*
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* Checks the conditions for being able to disarm a unit
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*
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* Arguments:
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* 0: Player <OBJECT>
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* 1: Target <OBJECT>
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*
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* Return Value:
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* Can Be Disarm Target <BOOL>
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*
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* Example:
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* [player, cursorTarget] call ace_disarming_fnc_canPlayerDisarmUnit
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*
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* Public: No
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*/
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params ["_player", "_target"];
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([_target] call FUNC(canBeDisarmed)) &&
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{([_player, _target, ["isNotSwimming"]] call EFUNC(common,canInteractWith))}
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