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31 lines
1.0 KiB
C++
31 lines
1.0 KiB
C++
class CfgVehicles {
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class Tank;
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class Tank_F: Tank {
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class Turrets;
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};
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class LT_01_base_F: Tank_F {
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class AnimationSources;
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class Turrets: Turrets {
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class MainTurret;
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};
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};
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class LT_01_AT_base_F: LT_01_base_F {
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class AnimationSources: AnimationSources {
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class Missiles_revolving {
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source = "revolving";
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weapon = QGVAR(generic_launcher);
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};
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class Missiles_reloadMagazine {
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source = "reloadMagazine";
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weapon = QGVAR(generic_launcher);
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};
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};
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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weapons[] = {"SmokeLauncher","HMG_127",QGVAR(generic_launcher)};
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magazines[] = {"SmokeLauncherMag",QGVAR(2_2Rnd),QGVAR(2_2Rnd),QGVAR(2_2Rnd),QGVAR(2MP_2Rnd),"100Rnd_127x99_mag_Tracer_Red","100Rnd_127x99_mag_Tracer_Red","100Rnd_127x99_mag_Tracer_Red","100Rnd_127x99_mag_Tracer_Red"};
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};
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};
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};
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};
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