ACE3/addons/medical_feedback/functions
tuntematonjr b2a3fac4b6
Medical Feedback - Add parameters to fnc_playInjuredSound (#10175)
* Additional parameters

- added parameters to allow changing distances for sounds for each severity.
- added parameter to allow unconscious units to do sounds.

* fix conditio

* Updated header formatting + minor tweaks

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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-08-09 16:35:35 -05:00
..
fnc_effectBleeding.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_effectBloodVolume.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_effectBloodVolumeIcon.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_effectHeartBeat.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_effectIncapacitated.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_effectPain.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_effectUnconscious.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_handleEffects.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_handleHUDIndicators.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_initEffects.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_playInjuredSound.sqf Medical Feedback - Add parameters to fnc_playInjuredSound (#10175) 2024-08-09 16:35:35 -05:00