ACE3/addons/weaponselect
johnb432 6a25e9365a
Safemode - Refactor (#10111)
* Refactor safemode

* Further improvements and fixes

* Update XEH_postInit.sqf

* Don't allow binoculars to be set to safe

* Add API for getting weapon safety status

* Update fnc_jamWeapon.sqf

* Added doc

* Update fnc_playChangeFiremodeSound.sqf

* Update addons/overheating/functions/fnc_jamWeapon.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/weaponselect/functions/fnc_selectWeaponMode.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-02 13:59:18 +02:00
..
functions Safemode - Refactor (#10111) 2024-08-02 13:59:18 +02:00
$PBOPREFIX$ port weapon select 2015-01-17 18:26:51 +01:00
ACE_Settings.hpp weaponSelect CBA Setting (#5581) 2018-02-09 14:28:34 -06:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
initSettings.inc.sqf General - Cleaned up cbaSettings_settingChanged (#10050) 2024-05-31 13:20:21 -07:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Translations - Complete Italian + almost complete German translation (#9673) 2023-12-11 19:31:02 -06:00
XEH_postInit.sqf All - Fix parentheses around code (#10073) 2024-06-18 14:08:03 +00:00
XEH_preInit.sqf General - Change CBA Namespaces to HashMap (#8801) 2024-06-11 12:34:32 -03:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_weaponselect

Adds the ability to quickly select weapons using the number keys.