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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
31 lines
714 B
Plaintext
31 lines
714 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: commy2
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* Teleports a unit to a rallypoint
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: Side <SIDE>
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* 2: Rallypoint name <STRING>
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*
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* Return Value:
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* None
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*
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* Example:
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* [ACE_player, side ACE_Player, rallypoint_name] call ace_respawn_fnc_teleportToRallypoint;
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*
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* Public: No
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*/
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params ["_unit", "_side", "_rallypoint"];
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private _toBase = _rallypoint find "_Base" != -1;
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_rallypoint = missionNamespace getVariable [_rallypoint, objNull];
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if (isNull _rallypoint) exitWith {};
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_unit setPosASL getPosASL _rallypoint;
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[[localize LSTRING(TeleportedToRallypoint), localize LSTRING(TeleportedToBase)] select _toBase] call EFUNC(common,displayTextStructured);
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