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24 lines
465 B
Plaintext
24 lines
465 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: Glowbal
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* Check if a unit is in a stable condition, needed for PersonalAidKit treatment
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*
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* Arguments:
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* 0: The patient <OBJECT>
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*
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* Return Value:
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* Is in stable condition <BOOL>
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*
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* Example:
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* [player] call ace_medical_status_fnc_isInStableCondition
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*
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* Public: No
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*/
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params ["_unit"];
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alive _unit
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&& {!IS_UNCONSCIOUS(_unit)}
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&& {GET_WOUND_BLEEDING(_unit) == 0}
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&& {_unit call FUNC(hasStableVitals)}
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