ACE3/addons/disarming/functions
Fabio Schick b4c72d8255
Captives - Allow disarming and blindfolding captives in vehicles (#9463)
* Can disarm captives in vehicles

* Can blindfold captives in vehicles

* Fix dropping goggles/blindfold into large vehicles

* Apply suggestions from code review

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

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Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-10-09 14:58:49 -03:00
..
fnc_canBeDisarmed.sqf Captives - Allow disarming and blindfolding captives in vehicles (#9463) 2023-10-09 14:58:49 -03:00
fnc_canPlayerDisarmUnit.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_disarmDropItems.sqf Captives - Allow disarming and blindfolding captives in vehicles (#9463) 2023-10-09 14:58:49 -03:00
fnc_eventCallerFinish.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_eventTargetFinish.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_eventTargetStart.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_getAllGearContainer.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_getAllGearUnit.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_openDisarmDialog.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_showItemsInListbox.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00
fnc_verifyMagazinesMoved.sqf General - Relative script_component.hpp includes (#9378) 2023-09-12 20:58:10 +02:00