mirror of
https://github.com/acemod/ACE3.git
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61 lines
1.9 KiB
C++
61 lines
1.9 KiB
C++
class ACE_Settings {
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class GVAR(Enabled) {
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value = 2;
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typeName = "SCALAR";
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isClientSettable = 1;
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displayName = "$STR_ACE_VehicleDamage";
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description = "$STR_ACE_VehicleDamage_Desc";
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values[] = {"Off", "Player Only", "Player and AI"};
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};
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class GVAR(level) {
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value = 0;
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typeName = "SCALAR";
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isClientSettable = 1;
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displayName = "$STR_ACE_VehicleDamage_level";
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description = "$STR_ACE_VehicleDamage_level_Desc";
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values[] = { "Realistic", "Video Game", "Rambo" };
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};
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class GVAR(advancedMaterials) {
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value = 1;
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typeName = "BOOL";
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displayName = "$STR_ACE_VehicleDamage_advancedMaterials";
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description = "$STR_ACE_VehicleDamage_advancedMaterials_Desc";
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};
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class GVAR(advancedHitpoints) {
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value = 1;
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typeName = "BOOL";
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displayName = "$STR_ACE_VehicleDamage_advancedHitpoints";
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description = "$STR_ACE_VehicleDamage_advancedHitpoints_Desc";
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};
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class GVAR(enableCookoff) {
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value = 1;
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typeName = "BOOL";
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displayName = "$STR_ACE_VehicleDamage_enableCookoff";
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description = "$STR_ACE_VehicleDamage_enableCookoff_Desc";
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};
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class GVAR(enableCrewKills) {
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value = 1;
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typeName = "BOOL";
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displayName = "$STR_ACE_VehicleDamage_enableCrewKills";
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description = "$STR_ACE_VehicleDamage_enableCrewKills_Desc";
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};
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class GVAR(persistDamage) {
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value = 1;
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typeName = "BOOL";
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displayName = "$STR_ACE_VehicleDamage_persistDamage";
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description = "$STR_ACE_VehicleDamage_persistDamage_Desc";
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};
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class GVAR(reactiveArmor) {
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value = 1;
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typeName = "BOOL";
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displayName = "$STR_ACE_VehicleDamage_reactiveArmor";
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description = "$STR_ACE_VehicleDamage_reactiveArmor_Desc";
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};
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}; |