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* Fix dependencies list on wiki * laser-guided Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> * Update docs/wiki/feature/xm157.md Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> * Moved medical_menu to medical-gui --------- Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
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layout | title | component | description | group | category | parent | mod | version | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
wiki | Field Rations | field_rations | Adds a thirst and hunger system, along with food to replenish those. | feature | realism | wiki | acex |
|
1. Overview
Simulates hunger and thirst which need to be replenished. This system is affected by other modules, such as weather and medical, and can in turn affect fatigue.
2. Usage
2.1 Satiate hunger/Quench thirst via self-interaction
- Pick up a drink.
- Use Self Interact Ctrl+⊞ Win (ACE3 default).
- Select the
Survival
option. - Choose an item to consume.
2.2 Satiate hunger/Quench thirst via context menu
- Open your inventory and find the item you want to consume.
- Double click the item.
- Click
Eat/Drink
.