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* Hunter Killer (Commander Override) - Initial Demo * Just do a one-time slew * Update fnc_eachFrame.sqf * Update addons/hunterkiller/functions/script_component.hpp Co-authored-by: jonpas <jonpas33@gmail.com> * Update for ArmA 2.08 * cleanup * Rework Observe / Control configs * Add to all 2035 tanks * Update script_component.hpp * Use eyeDirection on commander turrets * Update docs/wiki/framework/hunterkiller-framework.md Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> * Add to all 2035, support ture/false setVars * remove from apcs because mods don't know how to do inheritance Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
27 lines
507 B
Markdown
27 lines
507 B
Markdown
---
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layout: wiki
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title: Hunter Killer
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component: hunterkiller
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description: Allows commander turret to slew gunner to their target
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group: feature
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category: realism
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parent: wiki
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mod: ace
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version:
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major: 3
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minor: 15
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patch: 1
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---
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## 1. Overview
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Allows a gunner and commander to observe and remote control the other's weapon to their own target
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## 2. Usage
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### 2.1 Observe other turret
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- Press <kbd>Q</kbd>
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### 2.2 Override other turret
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- Place the crosshair on the enemy vehicle.
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- Press <kbd>E</kbd>
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