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52 lines
1.1 KiB
Plaintext
52 lines
1.1 KiB
Plaintext
/*
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* Author: Jonpas
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* Adds sit actions.
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*
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* Arguments:
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* 0: Seat <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [seat] call ace_sitting_fnc_addSitActions
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_seat"];
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private _type = typeOf _seat;
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// Exit if the object is not specified as a seat
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if (getNumber (configFile >> "CfgVehicles" >> _type >> QGVAR(canSit)) != 1) exitWith {};
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// only run this after the settings are initialized
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if !(EGVAR(common,settingsInitFinished)) exitWith {
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EGVAR(common,runAtSettingsInitialized) pushBack [FUNC(addSitActions), _this];
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};
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//If not enabled, don't add actions:
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if (!GVAR(enable)) exitWith {};
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// Exit if class already initialized
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if (_type in GVAR(initializedClasses)) exitWith {};
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GVAR(initializedClasses) pushBack _type;
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TRACE_1("Adding Sit Action",_type);
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private _sitAction = [
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QGVAR(Sit),
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localize LSTRING(Sit),
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QPATHTOF(UI\sit_ca.paa),
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{_this call FUNC(sit)},
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{_this call FUNC(canSit)},
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{},
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[],
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[0, 0, 0],
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1.5
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] call EFUNC(interact_menu,createAction);
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[_type, 0, ["ACE_MainActions"], _sitAction] call EFUNC(interact_menu,addActionToClass);
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