ACE3/addons/javelin
2016-09-30 11:18:58 -05:00
..
data Resave reticle_titan in objectBuilder 2015-04-12 17:14:30 -05:00
functions Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
$PBOPREFIX$ re-path. Wtf safezones. 2015-04-11 10:56:58 -07:00
CfgEventhandlers.hpp Normalize to LF line endings 2016-05-30 18:37:03 +02:00
CfgMagazines.hpp Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
CfgSounds.hpp Normalize to LF line endings 2016-05-30 18:37:03 +02:00
CfgVehicles.hpp Merge branch 'master' into eol-lf 2016-06-02 17:02:09 +02:00
CfgWeapons.hpp Add javelin configs for new apex launchers 2016-06-28 22:46:04 -05:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
initKeybinds.sqf Normalize to LF line endings 2016-05-30 18:37:03 +02:00
README.md readme, authors. 2015-04-11 13:39:16 -07:00
RscInGameUI.hpp Use GVAR where applicable 2016-07-20 07:15:18 +03:00
script_component.hpp convert log macros to cba versions 2016-08-22 21:06:52 +02:00
stringtable.xml translate javelin 2016-09-28 01:12:46 +09:00
XEH_clientInit.sqf Normalize to LF line endings 2016-05-30 18:37:03 +02:00
XEH_post_init.sqf Normalize to LF line endings 2016-05-30 18:37:03 +02:00
XEH_pre_init.sqf Fix javelin fire block not being removed (#4228) 2016-08-11 13:30:28 -05:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_javelin

Adds the Javelin AT launcher.

Maintainers

The people responsible for merging changes to this component or answering potential questions.