mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
f3e2e11693
* Fix headless unable to transfer groups * Switch events to use `CBA_fnc_ownerEvent` * Update variable definitions --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> |
||
---|---|---|
.. | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEden.hpp | ||
CfgEventHandlers.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
initSettings.inc.sqf | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_headless
Adds automatic passing of AI groups to (up to 3) Headless Clients.
- Automatic Headless Client recognition
- Event-based transferring (on unit spawn, Headless Client connect and disconnect)
- Round-robin transferring when more than 1 Headless Client is present
- Mission makers can use the following to prevent a group from transferring to a Headless Client:
this setVariable ["acex_headless_blacklist", true, true];
ACEX Conversion - things still using acex prefix
- All settings
- 3DEN attribute config name
- Object SetVar (
acex_headless_blacklist
)