ACE3/addons/resting
2015-03-15 13:00:10 +01:00
..
data/icons Added weapon resting state icon 2015-02-22 13:58:51 +01:00
functions Added weapon resting state icon 2015-02-22 13:58:51 +01:00
sounds Added weapon resting & weapon jam sounds 2015-02-01 11:11:51 +01:00
$PBOPREFIX$ resting: port 2015-01-15 19:34:35 -03:00
CfgEventHandlers.hpp resting: cba keybinds 2015-01-18 17:05:17 -03:00
CfgMoves.hpp resting: port 2015-01-15 19:34:35 -03:00
CfgSounds.hpp Added weapon resting & weapon jam sounds 2015-02-01 11:11:51 +01:00
CfgWeapons.hpp resting: port 2015-01-15 19:34:35 -03:00
config.cpp Added weapon resting & weapon jam sounds 2015-02-01 11:11:51 +01:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp resting: changed spawn for PFH, reorganized code 2015-01-15 20:42:46 -03:00
stringtable.xml resting: port 2015-01-15 19:34:35 -03:00
XEH_postInit.sqf replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
XEH_preInit.sqf Set ADDON variable in XEH_preInit 2015-01-29 01:38:46 -06:00

ace_resting

Introduces weapon resting and bipod deployment, allowing the player to increase the stability of his weapon.

Maintainers

The people responsible for merging changes to this component or answering potential questions.