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1994e301fd
* Compile stats on preInit * Remove uneeded check in add/removeStat * Remove perf profiler vars They aren't required anymore * Fix case issue in verifyLoadout, remove uneeded line * Fix ace arsenal cam not working porperly underwater By removing those checks the cam is allowed to clip through objects and work properly underwater, sounds like features to me :D * Fix gunbag behavior in ace arsenal Switching between gunbags will keep the weapon, switching to another backpack then back to a gunbag will also keep the weapon. * Fix text scaling in the searchbars and loadout name edit boxes Also made the text bigger by default
78 lines
3.6 KiB
Plaintext
78 lines
3.6 KiB
Plaintext
/*
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* Author: Alganthe
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* Handles selection changes on the right panel.
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*
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* Arguments:
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* 0: Right panel control <CONTROL>
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* 1: Right panel selection <SCALAR>
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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#include "script_component.hpp"
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#include "..\defines.hpp"
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params ["_control", "_curSel"];
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if (_curSel < 0) exitwith {};
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private _ctrlIDC = ctrlIDC _control;
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private _display = ctrlParent _control;
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private _item = _control lbData _curSel;
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private _fnc_selectItem = {
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params ["_item", "_currentItemsIndex", "_itemIndex"];
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switch (_currentItemsIndex) do {
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case 18: {
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if (_item == "") then {
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GVAR(center) removePrimaryWeaponItem ((GVAR(currentItems) select 18) select _itemIndex);
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private _primaryMags = primaryWeaponMagazine GVAR(center);
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GVAR(currentItems) set [18, (primaryWeaponItems GVAR(center)) + ([_primaryMags + [""], _primaryMags] select (count _primaryMags > 1))];
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} else {
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GVAR(center) addPrimaryWeaponItem _item;
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private _primaryMags = primaryWeaponMagazine GVAR(center);
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GVAR(currentItems) set [18, (primaryWeaponItems GVAR(center)) + ([_primaryMags + [""], _primaryMags] select (count _primaryMags > 1))];
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};
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[_display, _control, _curSel, (configFile >> (["CfgWeapons", "CfgMagazines"] select (_itemIndex in [4, 5]))>> _item)] call FUNC(itemInfo);
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};
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case 19: {
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if (_item == "") then {
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GVAR(center) removeSecondaryWeaponItem ((GVAR(currentItems) select 19) select _itemIndex);
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private _secondaryMags = secondaryWeaponMagazine GVAR(center);
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GVAR(currentItems) set [19, (secondaryWeaponItems GVAR(center)) + ([_secondaryMags + [""], _secondaryMags] select (count _secondaryMags > 1))];
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} else {
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GVAR(center) addSecondaryWeaponItem _item;
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private _secondaryMags = secondaryWeaponMagazine GVAR(center);
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GVAR(currentItems) set [19, (secondaryWeaponItems GVAR(center)) + ([_secondaryMags + [""], _secondaryMags] select (count _secondaryMags > 1))];
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};
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[_display, _control, _curSel, (configFile >> (["CfgWeapons", "CfgMagazines"] select (_itemIndex in [4, 5]))>> _item)] call FUNC(itemInfo);
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};
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case 20: {
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if (_item == "") then {
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GVAR(center) removeHandgunItem ((GVAR(currentItems) select 20) select _itemIndex);
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private _handgunMags = handgunMagazine GVAR(center);
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GVAR(currentItems) set [20, (handgunItems GVAR(center)) + ([_handgunMags + [""], _handgunMags] select (count _handgunMags > 1))];
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} else {
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GVAR(center) addHandgunItem _item;
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private _handgunMags = handgunMagazine GVAR(center);
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GVAR(currentItems) set [20, (handgunItems GVAR(center)) + ([_handgunMags + [""], _handgunMags] select (count _handgunMags > 1))];
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};
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[_display, _control, _curSel, (configFile >> (["CfgWeapons", "CfgMagazines"] select (_itemIndex in [4, 5]))>> _item)] call FUNC(itemInfo);
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};
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};
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};
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[
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_item,
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18 + ([IDC_buttonPrimaryWeapon, IDC_buttonSecondaryWeapon, IDC_buttonHandgun] find GVAR(currentLeftPanel)),
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[IDC_buttonMuzzle, IDC_buttonItemAcc, IDC_buttonOptic, IDC_buttonBipod, IDC_buttonCurrentMag, IDC_buttonCurrentMag2] find GVAR(currentRightPanel)
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] call _fnc_selectItem;
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(_display displayCtrl IDC_totalWeightText) ctrlSetText (format ["%1 (%2)", [GVAR(center), 2] call EFUNC(common,getWeight), [GVAR(center), 1] call EFUNC(common,getWeight)]);
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