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*enableServerController // weather propagation on the server *useACEWeather // disable ace weather *syncRain *syncWind *syncMisc
33 lines
959 B
C++
33 lines
959 B
C++
class ACE_Settings {
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class GVAR(enableServerController) {
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displayName = "Weather propagation";
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description = "Enables sever side weather propagation";
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typeName = "BOOL";
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value = 1;
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};
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class GVAR(useACEWeather) {
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displayName = "ACE Weather";
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description = "Overrides the default weather (editor, mission settings) with ACE weather (map based)";
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typeName = "BOOL";
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value = 1;
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};
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class GVAR(syncRain) {
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displayName = "Sync Rain";
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description = "Synchronizes rain";
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typeName = "BOOL";
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value = 1;
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};
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class GVAR(syncWind) {
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displayName = "Sync Wind";
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description = "Synchronizes wind";
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typeName = "BOOL";
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value = 1;
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};
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class GVAR(syncMisc) {
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displayName = "Sync Misc";
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description = "Synchronizes lightnings, rainbow, fog, ...";
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typeName = "BOOL";
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value = 1;
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};
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};
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