ACE3/addons/repair
Grim 04e41a4d5a
Repair - Make Full Repair Time dependent on vehicle damage (#8417)
* add variable full repair time

* enable compile cache

* Fix stupid

* whoops

* incremental full repair

* cleanup function header

* ignore hitpoints inFullRepairProgress

* fix getHitPointsToIgnore

* final cleanup

* don't show repair hint while doing full repair

* make this all work

* fix stupid

put this back in place

* Add setting for speedup when near repair facility/vehicle

enable compile cache

* refactor near repair facility/vehicle checks

* remove skipping hint from do_repair

better for feedback this way

* git diff stuff

* use functions directly in ACE_Repair.hpp

* add check for vehicle proximity

* add a new line

* switch to multiply by setting instead

* speed boost settings, remove exit addRepairActions

* stringtable

* remove speed boost settings

* fix things, add forceDisplayName

* name in function header

* fix TRACE

* add animation looping

* remove systemChat

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* add time coefficient setting

* move to repair category

* time coefficient max and default values

---------

Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2023-07-06 06:52:04 +03:00
..
data Fix Armake problems (#6697) 2018-11-29 11:18:22 +01:00
dev Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
functions Repair - Make Full Repair Time dependent on vehicle damage (#8417) 2023-07-06 06:52:04 +03:00
ui Repair - Add wheel patching (#8835) 2023-06-28 13:39:08 +03:00
$PBOPREFIX$ add repair PBO 2015-03-10 18:05:56 +01:00
ACE_Repair.hpp Repair - Make Full Repair Time dependent on vehicle damage (#8417) 2023-07-06 06:52:04 +03:00
ACE_Settings.hpp Repair - Add settings to control item requirements for different actions (#7243) 2019-10-24 22:52:04 -04:00
CfgActions.hpp Used macros, getVariable capitalization, removed start of file newlines, separated CfgActions 2015-08-16 16:45:46 +02:00
CfgEden.hpp General - Format config classes with consistent spacing (#8550) 2021-10-18 11:56:43 -05:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgMoves.hpp Fix repair sound (#5706) 2017-11-29 13:36:48 -06:00
CfgVehicles.hpp Repair - Add wheel patching (#8835) 2023-06-28 13:39:08 +03:00
config.cpp editor icon, editor category, delete on death 2018-01-02 15:56:15 +01:00
initSettings.sqf Repair - Make Full Repair Time dependent on vehicle damage (#8417) 2023-07-06 06:52:04 +03:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp Repair - Make Full Repair Time dependent on vehicle damage (#8417) 2023-07-06 06:52:04 +03:00
stringtable.xml Repair - Make Full Repair Time dependent on vehicle damage (#8417) 2023-07-06 06:52:04 +03:00
XEH_postInit.sqf revert a variable 2019-05-03 17:09:16 +02:00
XEH_preInit.sqf Repair - Support all modded toolkits (#8595) 2021-11-11 12:41:25 +01:00
XEH_PREP.hpp Repair - Make Full Repair Time dependent on vehicle damage (#8417) 2023-07-06 06:52:04 +03:00
XEH_preStart.sqf Repair - Support all modded toolkits (#8595) 2021-11-11 12:41:25 +01:00

ace_repair

Adds repair system.