mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
04e41a4d5a
* add variable full repair time * enable compile cache * Fix stupid * whoops * incremental full repair * cleanup function header * ignore hitpoints inFullRepairProgress * fix getHitPointsToIgnore * final cleanup * don't show repair hint while doing full repair * make this all work * fix stupid put this back in place * Add setting for speedup when near repair facility/vehicle enable compile cache * refactor near repair facility/vehicle checks * remove skipping hint from do_repair better for feedback this way * git diff stuff * use functions directly in ACE_Repair.hpp * add check for vehicle proximity * add a new line * switch to multiply by setting instead * speed boost settings, remove exit addRepairActions * stringtable * remove speed boost settings * fix things, add forceDisplayName * name in function header * fix TRACE * add animation looping * remove systemChat Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> * add time coefficient setting * move to repair category * time coefficient max and default values --------- Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com> Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
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PREP(addRepairActions);
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PREP(addSpareParts);
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PREP(canMiscRepair);
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PREP(canPatchRemovedWheel);
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PREP(canPatchWheel);
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PREP(canRemove);
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PREP(canRepair);
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PREP(canRepairTrack);
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PREP(canReplaceTrack);
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PREP(canReplaceWheel);
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PREP(doFullRepair);
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PREP(doPatchWheelProgress);
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PREP(doRemoveTrack);
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PREP(doRemoveWheel);
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PREP(doRepair);
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PREP(doRepairTrack);
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PREP(doReplaceTrack);
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PREP(doReplaceWheel);
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PREP(fullRepairProgress);
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PREP(getClaimObjects);
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PREP(getFullRepairTime);
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PREP(getHitPointString);
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PREP(getHitPointsToIgnore);
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PREP(getPatchWheelTime);
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PREP(getPostRepairDamage);
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PREP(getRepairItems);
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PREP(getWheelHitPointsWithSelections);
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PREP(hasItems);
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PREP(isEngineer);
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PREP(isInRepairFacility);
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PREP(isNearRepairVehicle);
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PREP(isRepairVehicle);
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PREP(modifyInteraction);
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PREP(modifySelectionInteraction);
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PREP(moduleAddSpareParts);
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PREP(moduleAssignEngineer);
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PREP(moduleAssignRepairVehicle);
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PREP(moduleAssignRepairFacility);
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PREP(moduleRepairSettings);
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PREP(normalizeHitPoints);
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PREP(patchRemovedWheel);
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PREP(repair);
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PREP(repair_failure);
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PREP(repair_success);
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PREP(setDamage);
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PREP(setHitPointDamage);
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PREP(spawnObject);
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PREP(useItem);
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PREP(useItems);
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