ACE3/addons/fcs/functions/fnc_adjustRange.sqf
2015-12-10 16:00:14 +01:00

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/*
* Author: KoffeinFlummi
* Adjusts the currently zeroed distance.
*
* Arguments:
* 0: The vehicle in question <OBJECT>
* 1: The Turrets that the Vehicle has <ARRAY>
* 2: The amount to add to the distance (can be negative) <NUMMBER>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_vehicle", "_turret", "_delta"];
private _turretConfig = [configFile >> "CfgVehicles" >> typeOf _vehicle, _turret] call EFUNC(common,getTurretConfigPath);
private _min = getNumber (_turretConfig >> QGVAR(MinDistance));
private _max = getNumber (_turretConfig >> QGVAR(MaxDistance));
private _distance = _vehicle getVariable [format ["%1_%2", QGVAR(Distance), _turret], _min];
_distance = _distance + _delta;
_distance = _distance min _max;
_distance = _distance max _min;
[_vehicle, _turret, _distance] call FUNC(keyUp);