.. |
fnc_addMedicationAdjustment.sqf
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Medical - Improve adjustment calcs / wound blood loss / medications (#6910)
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2019-04-27 14:12:11 -05:00 |
fnc_adjustPainLevel.sqf
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Medical - Various debugging and fix cpr anim speed (#7122)
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2019-08-06 08:10:33 -05:00 |
fnc_getBloodLoss.sqf
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Medical - Rework CPR and Bleeding in cardiac arrest (#7060)
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2019-06-27 19:01:20 -05:00 |
fnc_getBloodPressure.sqf
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Medical - Fix severity of wound bleeding and adjust cardiac output calculations (#7010)
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2019-06-10 11:23:21 -05:00 |
fnc_getBloodVolumeChange.sqf
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Medical - Cleanup settings (#7057)
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2019-06-28 11:50:11 -05:00 |
fnc_getCardiacOutput.sqf
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Medical - Rework CPR and Bleeding in cardiac arrest (#7060)
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2019-06-27 19:01:20 -05:00 |
fnc_getMedicationCount.sqf
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Medical - epiBoostsSpontaneousWakeUp (#7076)
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2019-09-28 16:11:32 -05:00 |
fnc_handleKilled.sqf
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Medical Status - Fix double execution of killed event (#7561)
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2020-02-29 16:09:00 -06:00 |
fnc_handleKilledMission.sqf
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Medical Status - Fix double execution of killed event (#7561)
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2020-02-29 16:09:00 -06:00 |
fnc_hasStableVitals.sqf
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Move #includes before function headers (#6484)
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2018-07-30 10:22:14 +01:00 |
fnc_initUnit.sqf
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Add wounds var macros (#7058)
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2019-06-22 13:36:27 -05:00 |
fnc_isBeingCarried.sqf
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Move #includes before function headers (#6484)
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2018-07-30 10:22:14 +01:00 |
fnc_isBeingDragged.sqf
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Move #includes before function headers (#6484)
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2018-07-30 10:22:14 +01:00 |
fnc_isInStableCondition.sqf
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Medical - Only stitch wounds on not bleeding body parts (#7044)
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2019-09-28 21:48:19 +01:00 |
fnc_setCardiacArrestState.sqf
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Only set unconscious upon entering CA (#7503)
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2020-02-04 11:17:25 +00:00 |
fnc_setDead.sqf
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Medical StateMachine - Tweak dead state handling (#7061)
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2019-09-05 15:56:14 -05:00 |
fnc_setUnconsciousState.sqf
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Medical Status - Fix unconscious AI aiming at enemies (#7977)
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2020-11-08 16:27:10 -06:00 |
fnc_updateWoundBloodLoss.sqf
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Add wounds var macros (#7058)
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2019-06-22 13:36:27 -05:00 |
script_component.hpp
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Fix preprocessor includes
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2018-04-27 15:21:49 +01:00 |