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29 lines
651 B
Plaintext
29 lines
651 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: commy2 and esteldunedain
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* Count the ammo of the currently loaded magazine or count rifle grenades. Play animation and display message.
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*
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* Arguments:
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* 0: Target. <OBJECT>
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* 1: Player <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [cursorObject, player] call ace_reload_fnc_checkAmmo
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*
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* Public: No
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*/
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params ["_target", "_player"];
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if (_player == _target) then {
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if ((vehicle _target) isKindOf "StaticWeapon") then {
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_target = vehicle _target;
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};
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[_player, "Gear", 1] call EFUNC(common,doGesture);
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};
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[FUNC(displayAmmo), [_target], 1] call CBA_fnc_waitAndExecute;
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