..
fnc_canCarry.sqf
General - Change UAV unit config lookups to unitIsUAV
( #9735 )
2024-01-15 18:39:28 -03:00
fnc_canDrag.sqf
General - Change UAV unit config lookups to unitIsUAV
( #9735 )
2024-01-15 18:39:28 -03:00
fnc_canDrop_carry.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_canDrop.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_canRun_carry.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_carryObject.sqf
Dragging - Fix dragging/carrying failing for items in ViV ( #10128 )
2024-07-20 08:26:53 +02:00
fnc_carryObjectPFH.sqf
Dragging - Minor code cleanup ( #9859 )
2024-03-26 09:50:21 -03:00
fnc_dragObject.sqf
Dragging - Fix dragging/carrying failing for items in ViV ( #10128 )
2024-07-20 08:26:53 +02:00
fnc_dragObjectPFH.sqf
Dragging - Minor code cleanup ( #9859 )
2024-03-26 09:50:21 -03:00
fnc_dropObject_carry.sqf
General - Remove "SwitchWeapon" spam ( #10113 )
2024-07-20 08:13:42 +02:00
fnc_dropObject.sqf
General - Use ace_common_fnc_isAwake
where possible ( #10098 )
2024-07-02 12:38:14 -07:00
fnc_getWeight.sqf
Dragging - Remove weight calculation workaround ( #10117 )
2024-07-19 19:13:44 +02:00
fnc_handleAnimChanged.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_handleKilled.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_handlePlayerChanged.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_handlePlayerWeaponChanged.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_handleScrollWheel.sqf
Dragging - Minor code cleanup ( #9859 )
2024-03-26 09:50:21 -03:00
fnc_handleUnconscious.sqf
General - Relative script_component.hpp
includes ( #9378 )
2023-09-12 20:58:10 +02:00
fnc_initObject.sqf
Dragging - Add config support for weight ignoring ( #9396 )
2023-09-12 18:57:55 -04:00
fnc_initPerson.sqf
CSW/Dragging - Handle null objects causing script errors ( #9529 )
2023-10-18 22:17:07 -04:00
fnc_isObjectOnObject.sqf
Dragging - Improve code ( #9271 )
2023-07-24 02:07:37 +03:00
fnc_pauseCarry.sqf
Dragging - Prevent multiple units carrying the same object ( #9730 )
2024-01-13 13:39:39 -03:00
fnc_pauseDrag.sqf
Dragging - Improve featureCamera
handling ( #9389 )
2023-09-19 23:56:20 -04:00
fnc_resumeCarry.sqf
Dragging - Minor code cleanup ( #9859 )
2024-03-26 09:50:21 -03:00
fnc_resumeDrag.sqf
Dragging - Improve featureCamera
handling ( #9389 )
2023-09-19 23:56:20 -04:00
fnc_setCarryable.sqf
Dragging - Prevent multiple units carrying the same object ( #9730 )
2024-01-13 13:39:39 -03:00
fnc_setDraggable.sqf
Dragging - Prevent multiple units carrying the same object ( #9730 )
2024-01-13 13:39:39 -03:00
fnc_startCarry.sqf
Dragging - Prevent multiple units carrying the same object ( #9730 )
2024-01-13 13:39:39 -03:00
fnc_startCarryLocal.sqf
General - Remove "SwitchWeapon" spam ( #10113 )
2024-07-20 08:13:42 +02:00
fnc_startCarryPFH.sqf
Dragging - Minor code cleanup ( #9859 )
2024-03-26 09:50:21 -03:00
fnc_startDrag.sqf
Dragging - Prevent multiple units carrying the same object ( #9730 )
2024-01-13 13:39:39 -03:00
fnc_startDragLocal.sqf
General - Remove "SwitchWeapon" spam ( #10113 )
2024-07-20 08:13:42 +02:00
fnc_startDragPFH.sqf
Dragging - Minor code cleanup ( #9859 )
2024-03-26 09:50:21 -03:00