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* Fix dependencies list on wiki * laser-guided Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> * Update docs/wiki/feature/xm157.md Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> * Moved medical_menu to medical-gui --------- Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
31 lines
814 B
Markdown
31 lines
814 B
Markdown
---
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layout: wiki
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title: Field Rations
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component: field_rations
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description: Adds a thirst and hunger system, along with food to replenish those.
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group: feature
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category: realism
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parent: wiki
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mod: acex
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version:
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major: 3
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minor: 4
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patch: 0
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---
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## 1. Overview
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Simulates hunger and thirst which need to be replenished. This system is affected by other modules, such as weather and medical, and can in turn affect fatigue.
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## 2. Usage
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### 2.1 Satiate hunger/Quench thirst via self-interaction
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- Pick up a drink.
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- Use Self Interact <kbd>Ctrl</kbd>+<kbd>⊞ Win</kbd> (ACE3 default).
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- Select the `Survival` option.
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- Choose an item to consume.
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### 2.2 Satiate hunger/Quench thirst via context menu
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- Open your inventory and find the item you want to consume.
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- Double click the item.
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- Click `Eat/Drink`.
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