ACE3/docs/wiki/feature/field-rations.md
johnb432 5e65e56c5e
Wiki - Fix dependencies list on wiki (#10109)
* Fix dependencies list on wiki

* laser-guided

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* Update docs/wiki/feature/xm157.md

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Moved medical_menu to medical-gui

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2024-08-12 10:16:27 -03:00

31 lines
814 B
Markdown

---
layout: wiki
title: Field Rations
component: field_rations
description: Adds a thirst and hunger system, along with food to replenish those.
group: feature
category: realism
parent: wiki
mod: acex
version:
major: 3
minor: 4
patch: 0
---
## 1. Overview
Simulates hunger and thirst which need to be replenished. This system is affected by other modules, such as weather and medical, and can in turn affect fatigue.
## 2. Usage
### 2.1 Satiate hunger/Quench thirst via self-interaction
- Pick up a drink.
- Use Self Interact <kbd>Ctrl</kbd>+<kbd>&nbsp;Win</kbd> (ACE3 default).
- Select the `Survival` option.
- Choose an item to consume.
### 2.2 Satiate hunger/Quench thirst via context menu
- Open your inventory and find the item you want to consume.
- Double click the item.
- Click `Eat/Drink`.