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Co-authored-by: LinkIsGrim <69561145+LinkIsGrim@users.noreply.github.com>
56 lines
1.7 KiB
Markdown
56 lines
1.7 KiB
Markdown
---
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layout: wiki
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title: XM157 Framework
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description: Explains how to add the XM157 scope framework
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group: framework
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order: 5
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parent: wiki
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mod: ace
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version:
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major: 5
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minor: 1
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patch: 0
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---
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## 1. Config Values
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```cpp
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class CfgWeapons {
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class ItemCore;
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class InventoryOpticsItem_Base_F;
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class your_XM157: ItemCore {
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class CBA_ScriptedOptic {
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bodyTexture = "\z\ace\addons\xm157\data\ace_vector_body_co.paa";
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bodyTextureSize = 1;
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hideMagnification = 1;
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disableTilt = 0;
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};
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weaponInfoType = "ace_xm157_info";
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class ItemInfo: InventoryOpticsItem_Base_F {
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modelOptics = "\x\cba\addons\optics\cba_optic_big_100.p3d";
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class OpticsModes {
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class optic {
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opticsID=1;
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useModelOptics=1;
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opticsPPEffects[]={ "OpticsCHAbera1", "OpticsBlur1" };
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opticsZoomMin = "8 call (uiNamespace getVariable 'cba_optics_fnc_setOpticMagnificationHelper')";
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opticsZoomMax = "1 call (uiNamespace getVariable 'cba_optics_fnc_setOpticMagnificationHelper')";
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opticsZoomInit = "1 call (uiNamespace getVariable 'cba_optics_fnc_setOpticMagnificationHelper')";
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discreteDistance[] = {100};
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discreteDistanceInitIndex = 0;
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distanceZoomMin=100;
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distanceZoomMax=100;
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memoryPointCamera="opticView";
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visionMode[] = {"Normal"};
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opticsFlare=1;
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opticsDisablePeripherialVision=1;
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cameraDir="";
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};
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};
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};
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};
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};
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```
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