ACE3/addons/medical
2017-12-20 15:41:06 -06:00
..
data Added missing semicolon (#5487) 2017-09-10 14:44:26 +02:00
functions only use for medical, keep setCaptive for captives 2017-12-06 17:22:07 +01:00
sounds port inject sound 2015-04-15 22:16:54 +02:00
ui Use GVAR where applicable 2016-07-20 07:15:18 +03:00
$PBOPREFIX$ Derp 2015-02-26 07:41:56 +01:00
ACE_Medical_Actions.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
ACE_Medical_SelfActions.hpp Fix Underwater interactions (magrepack, loading, refuel, medical legs, dragging) (#5521) 2017-10-01 13:38:11 -05:00
ACE_Medical_Treatments.hpp Merge branch 'master' into merge-basic-and-advanced 2016-06-30 11:27:51 +02:00
ACE_Settings.hpp Add slider settings (#5920) 2017-12-16 11:51:15 -06:00
CfgActions.hpp Fix for 'Treat at...' option 2015-07-06 21:30:49 +02:00
CfgEden.hpp Medical/Repair 3den Toolbox State Fix (Bug fix for #4902) (#4905) 2017-02-18 12:27:36 -06:00
CfgEventHandlers.hpp Don't recompile XEH EH's before every call (#5728) 2017-11-07 15:21:58 -06:00
CfgFactionClasses.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
CfgSounds.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp Add ability to pull dead body out of vehicle (#5630) 2017-11-17 16:47:58 -06:00
CfgWeapons.hpp Add ACE_Arsenal (#5734) 2017-12-07 08:48:10 +01:00
config.cpp update extension check (#5899) 2017-12-20 15:41:06 -06:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Italian Translation Update (#5914) 2017-12-14 23:32:51 -06:00
XEH_postInit.sqf Add ACE_Arsenal (#5734) 2017-12-07 08:48:10 +01:00
XEH_preInit.sqf update extension check (#5899) 2017-12-20 15:41:06 -06:00
XEH_PREP.hpp Don't recompile XEH EH's before every call (#5728) 2017-11-07 15:21:58 -06:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_medical

Provides a basic and advanced medical system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.