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Arma3_Epoch/ACE3
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0a91dfa7b25d7f75825f1e86eb06143ab61269e2
ACE3/addons/hearing/functions
History
esteldunedain 0a91dfa7b2 Do not add or remove earplugs if gear should be preserved. Fix #3180.
2016-01-18 13:23:55 -03:00
..
fnc_addEarPlugs.sqf
local -> private
2015-11-17 14:33:17 -06:00
fnc_earRinging.sqf
Merge pull request #2146 from jokoho48/codeCleanupHearing
2015-08-30 01:18:47 -05:00
fnc_explosionNear.sqf
#1988 - Boost explosive hearing damage
2015-08-30 01:47:40 -05:00
fnc_firedNear.sqf
firedNear - use new isKindOf
2015-08-30 01:37:14 -05:00
fnc_handleRespawn.sqf
Do not add or remove earplugs if gear should be preserved. Fix #3180.
2016-01-18 13:23:55 -03:00
fnc_hasEarPlugsIn.sqf
Code cleanup of Hearing module
2015-08-13 23:42:20 +02:00
fnc_moduleHearing.sqf
Hearing - Reset earplugs on respawn, addItem setting
2015-11-10 20:44:55 -06:00
fnc_putInEarplugs.sqf
Code cleanup of Hearing module
2015-08-13 23:42:20 +02:00
fnc_removeEarplugs.sqf
Code cleanup of Hearing module
2015-08-13 23:42:20 +02:00
fnc_updatePlayerVehAttenuation.sqf
Missing privates
2015-06-13 18:34:30 +02:00
fnc_updateVolume.sqf
fix setVariable and getVariable capitalization
2015-11-30 17:27:09 +01:00
script_component.hpp
hearing: various fixes
2015-01-13 22:41:53 -03:00
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